Carmack Proposes Quake Arena on DS
Though Quake Arena-themed, the title, which would run at 60fps, would have gameplay similar to Doom II's deathmatch mode. Carmack said the limited range of movement found in Doom II's multiplayer would be more "digestable" on a portable. His inspiration for this decision was Nintendo's Metroid Prime Hunters, which he said seemed "really cool" at first, but found difficult to play for extended periods of time.
Several publishers have been approached with the concept, but id has yet to sign a definitive contract. Despite the non-concrete nature of the plan, Carmack spoke as if the project is fairly likely to happen, and would be his next project on DS. As he did with Orcs & Elves on DS, Carmack hopes to lay the initial groundwork for the game and then have another team handle the heavy development lifting.