Day of Defeat Retail

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This is probably not a huge surprise in itself, Day of Defeat the mod for Half-Life will be coming out on retail shelves for about $30. The Counter-Strike retail release has seen some huge numbers, selling in the millions. What is interesting though is the publisher, it seems that Valve Software is now working with Activision instead of long time partner Sierra.

Enlist in an intense brand of action gameplay! Stationed in the heart of WWII's European theatre of war, join the ranks of a unique military squad. Missions are based on key historical operations, and as war rages, squads must battle as a unit to achieve victory.

Despite how incredibly clever it is to lament over Valve Software on "omg repackage milk milk lol" stuff, is everyone here in agreement that when a mod team does something super cool, the retail release is the way to go? The guys working on Desert Combat for BF1942 are going that same route it seems.

I'm all for it. If you make a product of professional level quality, you deserve some cash money.

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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From The Chatty
  • reply
    March 31, 2003 2:24 PM

    I agree for the most part. However you could argue if Valve made a game past 1998 mods for such old games wouldn't have a viable retail space. However I agree if you make a good product no reason not to make money on it.

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