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Weekend Confirmed 155 - SimCity, Dark Souls

by Andrew Yoon, Mar 08, 2013 11:00am PST
Related Topics – Weekend Confirmed

Garnett Lee is joined by Andrew Yoon and TRS' Dan Trachtenberg. Jeff Cannata is AWOL, presumably because he's still waiting to join a SimCity server. Dan kicks things off with yet another loving tribute to perennial show-favorite, Dark Souls. Listen as he tries to convince Garnett that From Software's hack 'n slasher is, somehow, just like a racing game. But, Garnett counters with Real Racing 3--a racing game so real, it says so in the title. What does EA's freemium game mean for the future of the industry? Finally, we talk about SimCity eventually, but you'll have to wait at least an hour or so before that talk begins. But, you're used to that, right?

Weekend Confirmed Ep. 155: 3/8/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:35 - 00:29:18

    Whatcha' Been Playin Part 1 - 00:30:46 - 01:01:47

    Whatcha Been Playin Part 2 01:02:25 - 01:32:20

    Listener Feedback/Front Page News - 01:33:29 - 02:12:08

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Andrew Yoon @scxzor

Dan Trachtenberg @DannyTRS

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.




Comments

  • I think Andrew made an interesting suggestion about Dark Souls free to play that got me thinking.

    Free to play is (in many ways) the new arcade model. - How can devs get people to continually pay and play.

    My major concern with free to pay is that game that has no ceiling on what you pay or no option to pay a "full price" fee and get everything.


    p.s. I loved Garnett's rabbit hole of design. I'm a License Architect and some of the points resonated with me. I remember when I used to play the original sim city, I would sketch out my concept plans on trace paper. I would probably do the same with the new one.