Weekend Confirmed 153 - PlayStation 4 announcements, Year Walk, Crysis 3

By Jeff Mattas, Feb 22, 2013 11:00am PST

The PlayStation 4 has been announced, so it shouldn't be a surprise that this week's episode of Weekend Confirmed is all about the new system, services, and software. Though Jeff Cannata is away in Barcelona, Garnett Lee and "Indie" Jeff Mattas are joined by Christian Spicer and Mike Schramm to break down what's exciting, what's concerning, and that which is still unknown about Sony's next-gen console announcements. Though PlayStation 4 is this week's focus, the crew also manages to sneak in some impressions of Crysis 3, and praise for Simogo's moody iOS adventure, Year Walk. Of course, a fresh batch of Finishing Moves brings it all home.

Weekend Confirmed Ep. 153: 2/22/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:34 - 00:27:40

    Whatcha' Been Playin Part 1 - 00:28:18 - 00:57:21

    Whatcha Been Playin Part 2 00:58:47 - 01:26:36

    Listener Feedback/Front Page News - 01:27:20 - 02:01:10

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Weekend Confirmed @WeekendConfirmd

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Christian Spicer @spicer

Mike Schramm @mikeschramm

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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  • let me wax philosophic on the Media Molecule presentation. I know there was not really a game there, but what if they didn't even want to make a game? What if this was something you could add to Playstation Home?

    What if i could literally build the world of Playstation Home with a move controller and way more time and creative energy then i have? That would be awsome. Beyond that, what if instead of manipulating clay and building materials i could manipulate cloth? What if I could take a bolt of cloth and form out clothing and hats and shoes? What if I could design objects and assign them animation triggers? Basically I'm talking about allowing players to design all the things that Microsoft is selling me on their Avatar section of Live. Then we just need a market place, and we've created an even better version of what Steam/Valve started with TF2 and the hat store. Now players are actually creating the models and the skin and stats and not just using them in home but importing them into other games.

    I import the Killzone app into my Media Molecule thing, then I'm able to craft gun attachments and character skins on a 3D level and I'm doing it with a Move controller and actually painting instead of trying to use the sticks on the contoller to do it.

    I mean it's way more then anything I think Sony is actually going to do, but ya know....someday....maybe....probably not.