Weekend Confirmed 152 - Aliens: Colonial Marines, Ni No Kuni, Fire Emblem: Awakening

By Jeff Mattas, Feb 15, 2013 11:00am PST

Love (of video games) is in the air on this week's episode of Weekend Confirmed! Hosts Garnett Lee and Jeff Cannata are joined by Nikole Zivalich and Ariel Angelotti to talk about Aliens: Colonial Marines, Ni No Kuni, Fire Emblem: Awakening, and more! Given the show's late-Valentine's Day recording time, the crew also sprinkles some "Gamer Dating Advice" throughout the show, before bringing it all home with some Finishing Moves.

Weekend Confirmed Ep. 152: 2/15/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:34 - 00:27:42

    Whatcha' Been Playin Part 1 - 00:29:09 - 00:59:02

    Whatcha Been Playin Part 2 00:59:40 - 01:27:19

    Listener Feedback/Front Page News - 01:28:07 - 02:08:56

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Nikole Zivalich @NikoleZ

Ariel Angelotti @arielotti

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • I loved Ni No Kuni. It is easily the best JRPG of this gen for me. However, my one major gripe with it is that it is VERY hand holdy. It is like a great rpg experience was wrapped into a children's/first time rpg'er experience.

    I'm 32... I almost passed on the game b/c it looked to cartoony for me initially. Still, I didn't mind the presentation once I actually started playing and I found myself looking forward to progressing. But it would have been a more enjoyable experience if I was forced to discover the solution to some of the quests and environmental puzzles. In most cases, the game tells you what to do before it even gives you a chance to try. I thought the broken hearted quests were going to be really cool before I realized they were going to be spoon fed to me each time.

    I'm not down on the game... like I said, it's my favorite JRPG this gen, and the only one to compel me to want to finish. Last gen I finished nearly every JRPG I played... so it is clearly one of the best for those that enjoy the genre. I just hope if there is a sequel, they will allow the gamer to discover solutions more on their own.

    Thread Truncated. Click to see all 3 replies.

    • I completely agree hazeblaze. Great RPG; just finished it and the post-game has lots of new errands, hunts and a couple of surprises. Loved and loving it.

      But you're absolutely right about the handholding. I would have loved to puzzle out some of the spell solutions and it would have been much more rewarding. There were even situations where mid-dialogue I had figured out exactly what needed to be done and the next 10 lines would spell it out in painful detail.

      (My character approaches a dilapidated bridge over a wide chasm)

      Me: hmm...maybe if I cast rejuvenation I can get across
      Game: hey Oliver, looks like this old bridge is collapsed. If only there was some magic to get us across.
      Me: Got it. Definitely rejuvenation
      Game: hey Oliver, didn't the tree give you a spell called rejuvenation? Maybe that will fix the bridge
      Me: I know. Stop talking to me so I can cast rejuvenation
      Game: you should open your wizard's companion and cast REJUVENATION
      Me: Got it. Understood. Way ahead of you.
      Game: just push the square button...
      Me: GODAMMIT MR. DRIPPY, WOULD YOU SHUT THE HELL UP SO I CAN GET TO IT!


      I'm sure they'll rectify this in the next game.