Weekend Confirmed 150 - Ni No Kuni, Skulls of the Shogun, Proteus
by Jeff Mattas, Feb 01, 2013 11:00am PSTWeekend Confirmed is back, and this week, Garnett Lee, Jeff Cannata, "Indie" Jeff Mattas and Nikole Zivalich convene to talk about some new releases. Garnett kicks things off with some talk about his experience with Ni No Kuni: Wrath of the White Witch, which is followed by some discussion about the recently-released indies, Skulls of the Shogun and Proteus. Naturally, the crew brings it all home with a batch of Finishing Moves, and the final post-show NFL TailGate of the season.
Weekend Confirmed Ep. 150: 2/1/2013
Subscription Links:
- Subscribe to Weekend Confirmed in iTunes
- Weekend Confirmed is also available in the Zune Marketplace
- Subscribe to Weekend Confirmed via RSS
Here's a handy pop-up player so you can listen from right here on the page. Let us know how it works for you.
If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 150 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:38 - 00:13:39
Whatcha' Been Playin Part 1 - 00:14:55 - 01:00:04
Whatcha Been Playin Part 2 01:01:32 - 01:30:46
Listener Feedback/Front Page News - 01:31:46 - 02:06:00
TailGate 02:06:47 – 02:16:14
Follow the Weekend Confirmed crew on Twitter, too!
Weekend Confirmed @WeekendConfirmd
Garnett Lee @GarnettLee
Jeff Cannata @jeffcannata
Jeff Mattas @JeffMattas
Nikole Zivalich @NikoleZ
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content









Comments
Think about your two major target audiences for that franchise. Young kids, and competitive scene Pokefans. The latter is going to tear that game to shreds in a few days (not to mention PVP is gonna be a bloodbath) and how much do you really want the former to be hanging out in an MMO?
Not to mention, I remember Nintendo getting "fox newsed" over fricking Pictochat, not to mention reading sensationalist editorials online about how any adult seen playing Animal Crossing should be treated as a potential child molester. All it's gonna take is one kid giving naively giving out his personal info and the pundits would have the field day of the century.
Balancing a Pokemon MMO would be a logistical nightmare. Hell, it's no small feat under the current model, where GameFreak is already making balance and gameplay changes from generation to the next while maintaining compatibility with the previous generations.
Now imagine a situation where new content is simply added to the world via updates... all the new content needs to be balanced with the old, and players will lose their shit if their monsters get nerfed. Imagine how complicated that gets after only a few updates. In a game that's all about team building, optimal teams will be a matter of course, and no amount of updates will ever keep up with the competitive scene.
Then there's the simple matter of the payment model. How do you monetize a game like this that will be marketed towards kids? You can't do subscriptions, what kind of micro-transaction system to you implement? What do you put behind the pay wall that isn't going to disrupt the already delicate balance?
In short, the idea of a Pokemon MMO only sounds like a good idea if you're of the belief that there's no actual depth to the series. In reality, it would be a herculean undertaking that I wouldn't wish on my worst enemies.
Thread Truncated. Click to see all 8 replies.
I'm saying it's a *significantly* more difficult game to get right than people seem to think, and there is the very real risk of killing the golden goose if they don't nail it.
You must be logged in to post.