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Weekend Confirmed 149 - Nintendo Direct, Strike Suit Zero, The Cave, THQ death-rattles

by Jeff Mattas, Jan 25, 2013 11:00am PST

On this week's episode of Weekend Confirmed, Garnett and the two Jeffs are joined by indie developer Brendon Chung of Blendo Games (Flotilla, Gravity Bone, Thirty Flights of Loving, Atom Zombie Smasher). With Nintendo Direct in the rearview, the crew breaks down the resulting news and announcements, followed by some gaming talk about a host of games ranging from the Far Cry series to the more recently-released indies Strike Suit Zero and The Cave. Some talk about the end of publisher THQ and the sale of its studios and IPs is unavoidable, before things get wrapped up with another batch of Finishing Moves.

Weekend Confirmed Ep. 149: 1/25/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 149 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:34 - 00:28:56

    Whatcha' Been Playin Part 1 - 00:30:17 - 01:02:43

    Whatcha Been Playin Part 2 01:03:21 - 01:31:41

    Listener Feedback/Front Page News - 01:32:30 - 02:15:30

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Brendon Chung @BlendoGames

Catch up with Brendon and Blendo Games on the official website. Info about the XBLIG version of Flotilla that was discussed on the show can be found here.

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.





Comments

  • Had a couple of thoughts on Jeff's Nintendo segment.

    First of all, I think you guys are overthinking a voice for Link. If each Link is supposed to be a different person, why should there be one definitive voice? Should the Wind Waker Link sound like the Twilight Princess one? Hell, in one game you'd need two different voices for the same Link: the young and adult versions in Ocarina. Perhaps this is one of the reasons Miyamoto is so adamant about not giving Link a voice when Mario has one. He might think it would be confusing for people to always hear a new voice.

    And in regards to the Mario Wii U game, if Nintendo were to make it Galaxy 3 it would likely be perceived as a big failure. The first Mario game for all of their consoles have always had something to really set them apart from their predecessor. Mario World had the big world map full of alternate paths and secrets, 64 had 3D of course, Sunshine the water pack, and Galaxy the, well... galaxy.

    Especially with people criticizing the New Mario Bros. series for being repetitive, the last thing Nintendo needs is to have the main Mario series lose its creativity.