Weekend Confirmed 147 - Resonance, Tera, Kentucky Route Zero
by Jeff Mattas, Jan 11, 2013 11:00am PSTWith regular frontman Garnett Lee away enjoying the technological maelstrom of CES, Jeff Cannata helms this episode of Weekend Confirmed, with co-pilot "Indie" Jeff Mattas. The duo of Jeffs are joined by Joystiq's Xav de Matos and director Dan Trachtenberg to discuss a number of video games, both big and small. IGF nominee Kentucky Route Zero and Resonance get some love, Cannata and Dan rave about Tera, and Xav talks about his time with the multiplayer mech mayhem of Hawken. Finishing Moves brings the show to a close, but feel free to stick around for a short post-show playoff edition of the NFL TailGate.
Weekend Confirmed Ep. 147: 1/11/2013
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:40 - 00:19:27
Whatcha' Been Playin Part 1 - 00:21:16 - 00:58:24
Whatcha Been Playin Part 2 - 00:58:57 - 01:28:28
Listener Feedback/Front Page News - 01:29:09 - 02:00:28
Tailgate - 02:01:15 - 02:09:57
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Xav de Matos @Xav
Dan Trachtenberg @DannyTRS
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
Kinect for Xbox One coming to PC
Xbox One does not provide any built-in DVR capabilities
Xbox One increases friends lists to 1,000
Xbox One achievements dynamic, not limited to single games










Comments
Although I agree on many things brought up on the podcast, especially the role of marketing, I think it's easy to miss the bigger picture. To me it's no big surprise that school shootings of various magnitudes are not uncommon in the States. America has a hurting economy and is getting increasingly insecure in terms of social welfare and labor. Combine this with very lax weapon regulations and powerful lobbyist groups - it's a seedbed for trouble.
Now, I actually do believe that video games influence people to some degree. Most of the times though, it's something that most people are able to cope with. The key thing to understand is that while violent games (as well as other media) are not the actual cause of real-life violence, they may sometimes act as outlets for frustrations that finally burst. While regulating the games industry to some degree would probably be a good thing, the root cause of the problem lies somewhere else.
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I think that only MMO's that gives the players another experience than the WoW-model (GW2, Eve, etc) has any chance of staying P2P.
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So the point of saying all that is that the minimum screen size you need in order to appreciate 1080p versus a mere 720p is 50 inches. 50 inches is a large monitor. The minimum screen size you need for a 4k television is 80 inches. These are huge tvs. So the underlying question here is not really "Should we get excited for 4k?" Its, "Should we get excited for 80-100 inch tvs?" Should we?. Before I bought my HDTV I had a 27 inch giant block. So it was awesome. I'm not really that thrilled about the prospect of managing a gigantic piece of self supporting furniture now just for slightly increased resolution.
So it is true that since 1080p happened you can actually sit closer to your tv and not get eye strain, and actually enjoy the immersion of it. But, there's only so close you can get before you're not actually looking at the entire screen. Going back to Apple the reason they are able to weave around the competition is because they don't just push specs for arbitrary technological advancement. They call their high res screen the "Retina Display" because they literally design it around the practical applications of the technology.
That said, I am not surprised that the Razers Edge Windows 8 tablet and Nvidia Android shield Handheld are the thing people are talking about coming out of CES. One point you guys may have missed on the later though (based on what I read anyway) is that the streaming requires a particular level of Nvidia GPU. So its not exactly as universal as one might hope. What I have been saying about handhelds for months is that "dedicated" handheld are not going the way of the dodo. Proprietary handhelds are going the way of the dodo. To Xav's point about emerging console-like content on Android, the value of those kinds of games on Android, is that any hardware manufacturer can license the operating system, and thus give software developers an endless variety and number of devices to sell on.
That said, the idea that the Razers Edge inspired in me is the notion of a totally consolidated Playstation 3 or Xbox 360 tablet. I don't just mean a branded tablet. I mean a tablet with console hardware in it. As console makers transition into the next generation they need a way to keep their current platforms relevant, without making them cannibalize the PS4 and Xbox 720. We saw the PS2 distract from the PS3's early years, and we saw Microsoft just slam the door shut on the first Xbox. Sony faces an additional threat next gen in that there is no way I can imagine (*bearing in mind I am not an engineer hah) that they can reverse engineer compatibility from the PS4's purported AMD architecture, to the PS3's proprietary Cell architecture.
That said, it would be a pretty fantastic disruptive product if they could fit that PS3 tech behind a super high res 7-10 inch tablet screen, and say add a couple gigabytes of RAM to give the hardware more functionality as an App device.
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Pikmin and the 101 being delayed ahhhh, just so long as they're good when they come out. need for speed coming alright:) and I'm going to hold off on DmC in hopes that a WiiU port comes in the next 6 months.
When my wife sees advertisements for games while we watch football games on Sunday, all she sees are violent reflections of games. And it is embarrassing.
Even though these commercials are sandwiched between plays where real people are doing physical harm to each other in the name of sport, the violence of the game commercials stands out like the gunshots they’re simulating.
I’ve got 99 problems to be solved with a gun cries Battlefield 3.
I’m coming home to hatchet you to the face you filthy redcoat says Assassin’s Creed 3.
These are my non-gamer wife’s perceptions of my favorite entertainment. And I would imagine that the majority of non-gamer’s perceptions are similar.
The real problem is publishers seem to believe that this is the only way to successfully market games. They treat gamers as if it takes violence to get us to purchase their products. Zombie boobs oozing gore and Kobe bustin’ caps in all the suckas are what publishers believe will sell.
And the truth is that it’s working. Or at least these publishers seem to believe that their sales are linked to these violent marketing campaigns.
My question to everybody is how can gamers change this? How can we take back our medium and help the public see that it isn't all gun fantasy?
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http://www.archeage.com/en#index
I am curious how the game plays because I am apprehensive about Korean MMOs but CryEngine 3 + all that stuff they show off has my eyes on it.
I also believe a good deal of the excitement around steam box is it force MS, Sony and Nintendo to step up there game, and games. The competitive field gets a little bigger and somebody going to be missing some lunch money.
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I said all along that I'd be very happy to be wrong... so let's take a moment look at the scorecard:
- I said that Xenoblade would flat-out never happen.
- Then when it got announced I said that only a small fraction of the people demanding the game were actually gonna put their money where their mouths were and buy it. (I also predicted everyone would bitch about it being on the Wii and not being in HD and that what they really want are 360 and PS3 ports)
- Then when the game did get a very positive response, I said it was pretty much a fluke, and the other two games were a lost cause.
- Then when the Last Story got announced I said that the hype would be all but dead and forgotten by the time it came out, and the game would likely tank.
- Then when it was announced that it was Xceed's most successful title, I said good for them, but there's no chance in Hell we're getting Pandora's Tower.
Well, it looks like I'm still batting zero, because we're getting Pandora's Tower.
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The reason is the removing of the exploratory, hidden and threatening nature of the games. In capturing ever larger audiences the parts that may be deemed frustrating to any large % of that audience have been streamlined and removed. It has reached a point that regardless of differences in the games the world and exploring them has the same boring feel in every one that I have tried (outside of EvE which has its own problem).
EvE is pretty much a perfect modern ecosystem for showing what that kind of population will become in a more player driven world. It doesn't tend to exorcise the combat / fighting it tends to explode it and bring out new fun ways for players to find to grief one and other. Which Jeff M I am sorry but I have a feeling your idea for a next gen MMO that doesn't focus on combat falls on its face because the modern audience in a large world area will always find a way to do that stuff because it is the culture of both games and the internet.
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I've encountered a lot of bugs playing the PC version of TWD but haven't lost any save files yet like a lot of people I hear have. People are complaining about the game either not retaining choices depending on where you stop playing, or erasing save files altogether on pretty much every single version except the PS3 version. The worst part has apparently been Telltale's response.
They've confirmed they have no plans to fix the PC and Mac versions, and for people who tried to play the retail version on a 4GB XBox 360 (it's reportedly unplayable without a hard drive), Telltale just either gave out download codes for the digital version or suggested players buy a hard drive.
I ask about this because I haven't heard much about it in the gaming press at all.
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I found myself having mixed reactions as I watched the video.
First of all, I'm skeptical. After the Kinect fiasco, I just don't believe it will work as well as it is supposed to.
But let's say by some miracle that it does work well. On the one hand, the atmosphere it brings to the experience could be very powerful. As simple as it sounds, the idea of having snow falling around me as I drive through a blizzard in-game is pretty cool.
But then I think to myself "flashing lights in my peripheral vision does not enhance gameplay.... it is a distraction". Could all this swirling, flashing light actually detract from the game?
What do you all think?
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Putting aside my opinions on The Walking Dead, this week's discussion thereof marked the moment when I made the "jerking off" gesture and turned off the podcast... in that order.
I still love hearing Jeff do the promos, though. Even if I never plan to read that Star Wars book, it's just plain fun to listen to you sell it.
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broncos
packers
falcons (only one right)
texans
http://kck.st/U8Kajg
Also, I need to buy a cupcake asap!
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Also pretty neat that Tera is going F2P because I may be able to talk my friends into playing again.
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Will you sign it? http://wh.gov/EaC7
:-D
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