Weekend Confirmed 144 - Holiday Special Part 1 - 2012 retrospective

By Jeff Mattas, Dec 21, 2012 11:00am PST

This week kicks off a special two-part episode of Weekend Confirmed to celebrate the best in gaming for 2012. A cavalcade of special guests joins Garnett, Jeff Cannata, and "Indie" Jeff Mattas, including Shacknews' Andrew Yoon, James Stevenson from Insomniac, Jason Paul from Naughty Dog, Andrea Rene from Machinima, and comedian Christian Spicer. Personal favorites of the year are revealed, and much fun and merriment is had by all. Be sure to tune in next week for Part 2 of the special Weekend Confirmed holiday/end-of-2012 celebration, too!

Weekend Confirmed Ep. 144: 12/21/2012

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 144 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:50 - 00:32:19

    Whatcha' Been Playin Part 1 - 00:33:04 - 01:04:24

    Whatcha Been Playin Part 2 01:05:08 - 01:42:40

    Listener Feedback/Front Page News - 01:43:23 - 02:19:06

    Tailgate - 02:19:46 - 02:26:03

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Andrew Yoon @scxzor

Andrea Rene @andrearene

Christian Spicer @spicer

James Stevenson @JamesStevenson

Mike Schramm @MikeSchramm

Jason Paul @jmpaul

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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  • The conversation about the timed questions in walking dead was funny, a couple voiced they hated the time put on them about descisions they would normally take time to make, but i am not sure if they realize thats the whole point. if you become immersed in a world where you are not sure how long you have before 4-10 walkers show up all of a sudden, you might be more inclined to make a quicker than normal/rash descision.

    Now granted some of the timed questioned didn't need to be timed, but thats the whole point of the game. to make you uncomfortable, your not supposed to take time and find your most comfortable answer, your supposed to make your gut reaction and then live with it, you can always play again with the previous knowledge if you really want to have the extra time... but then again people play games how they want and i respect that.

    also like i mentioned in the last Weekend Confirmed post, The Walking Dead: The Game is basicaly a visual Adventure book game made real with some added (bad) puzzle elements and some other arcadey/half ass action moments. these adventure book type of games are most deffinetly games and just because the "gameplay" is sort of like the Rorschach inkblob test in the way you are presented a situation and made ot make a quick descision in walking dead, shouldn't exclude it as a game of the year. the example i give is that i LOVE chrono trigger, and it's not because the "gameplay" hooked me, my love for that game is the story and the characters. it could have had bad RPG systems and i feel like i still would have loved the characters and story. the same is said for Planescape: Torment, the mechanics/gameplay are very second to the story/characters.

    maybe thats the thing though, just like how people can learn different ways (visial, practice, study) people will feel what abetter game is for a year to them in different ways...

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