Weekend Confirmed 135 - Star Citizen, Dishonored, Hitman: Absolution, ZombiU
by Jeff Mattas, Oct 19, 2012 11:00am PDTHost Garnett Lee is away this week to attend the Nite to Unite charity event, but Jeff Cannata, Jeff Mattas are joined by special guest Xav de Matos from Joystiq to talk about a whole bunch of current and upcoming video game releases. Chris Roberts' Star Citizen project gets some love, as do Dishonored and Hitman: Absolution, and Cannata explains his growing excitement for the WiiU launch lineup, after having had some more hands-on time with the system. Finishing Moves wraps up the show proper, followed by another brief TailGate session.
Weekend Confirmed Ep. 135: 10/19/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 - 00:00:36 - 00:28:31
Whatcha' Been Playin Part 1 - 00:29:06 - 00:57:31
Whatcha Been Playin Part 2 00:58:24 - 01:23:37
Listener Feedback/Front Page News - 01:24:30 - 01:56:25
Tailgate - 01:57:11 - 02:05:48
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Xav de Matos @xav
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
Also I have to wonder the formula of (Highest End Graphics + Persistent Online Gameplay + Sim Starship Design / Combat + Current internet infrastructure of the world = Latency Nightmare). Which is one of the main reasons MMO combat has largely stuck to what essentially can be boiled down to turn based. The game designers can not afford to let latency play a large part so action bars and cool downs and lack of hit boxes is the method it has to be.
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