Weekend Confirmed 124 - Army of Two, The Old Republic, Deadlight

By Andrew Yoon, Aug 03, 2012 11:30am PDT

Kick back for a midsummer's show full of gaming awesome. Arne Meyer and Jason Paul from Naughty Dog join Garnett and Jeff "two 'n's one 't'" in catching up on games and the latest happenings in the videogame world. Conversations kickoff with EA's announcement of a third Army of Two game and the state of its floundering MMO, Star Wars: The Old Republic. There's also time to talk about Orcs Must Die! 2 and a quick look at Deadlight. Spurred back to driving from the recent addition of the Porsche pack to Forza 4, Garnett re-opens the racing game debate between it and Gran Turismo 5. Jason brings his real world racing experience to the table and it concludes... well, you won't want to miss that part. Finishing Moves puts a bird on it all.

Weekend Confirmed Ep. 124: 08/03/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:31 – 00:27:09

    Whatcha Been Playing Part 1 00:27:45 – 00:55:53

    Whatcha Been Playing Part 2 00:56:57 – 01:28:21

    Listener Feedback/Front Page News 01:29:20 – 02:02:30

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Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • Garnett, have you tried "Datura" on PSN yet? It's a really interesting little "interactive art" title from Plastic, the guys who made "Linger in Shadows."

    On the downside, you have to play most of it with the Move controller up at your shoulder like a torch or something, and it can be wonky to control at first (lean the wand to turn instead of twisting and it gets far easier.) It's also only a couple hours long.

    Other than that though, it's a really refreshingly different experience with a novel Move-as-hand interface that lets you move a hand in 3D space in the game, realistically brushing and grasping at things. You explore a realistic forest, finding things that pull you into short dreamlike experiences with a moral choice aspect to them. The soundtrack is nice and ambient, and changes depending on the kinds of choices you make. I'd really recommend it for anyone who likes the short "art games" and wants something they haven't done before.