Weekend Confirmed 120 - Dawnguard, Day Z, Diablo 3

By Garnett Lee, Jul 06, 2012 11:00am PDT

Despite the summer's dearth of new releases, the Weekend Confirmed crew get into some spirited discussions about Diablo 3's questionable end-game, and what it's like to be a vampire in Skyrim's new expansion, Dawnguard. Garnett, Jeffs Cannata and Mattas, and regular guest Andrea Rene also delve into some talk about the Day Z beta mod that brings hardcore zombie survival to ArmA 2, and opine a bit about ZombiU and Sim City Social as well. The eclectic mix of topics all wraps up with another batch of Finishing Moves.

Weekend Confirmed Ep. 120: 07/06/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:30 – 00:28:15

    Whatcha Been Playing Part 1 00:28:49 – 00:58:47

    Whatcha Been Playing Part 2 00:59:43 – 01:29:24

    Listener Feedback/Front Page News 01:30:16 – 02:04:42

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Andrea Rene @andrearene

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

Del Rio's next album, Club Tipsy, is also just a few days away from its July 10 release. Check out his official web page for more information.

Click here to comment...


  • It drives me crazy when people refer to current gen games as being "1080p". Aside from a few downloadable titles, they are NOT. At best, they are upscaled to 1080p from 720p. At worst, much lower than that (COD games run at a slightly higher res than the 480p Wii everyone complains about)

    We'll have to wait and see what the Wii U can actually do. If it is actually capable of playing games in NATIVE 1080p, then it is already a LOT better than current gen. If it is 'just caught up' with the current generation... RIP Nintendo

    That being said, I don't expect much from the next generation of consoles, so Wii U may not actually have a tough battle. The current generation's graphics were already outdated when they came out, and I expect the next to follow that trend. I expect DX11 capability of course, and the ability to (finally) play games in 1080p natively, at a locked 60 fps frame rate with "reasonable" graphics settings. Probably something along the lines of "Medium" on last year's midrange PC DX11 cards (likely something akin to a GeForce 560 or a Radeon 6870)

    Thread Truncated. Click to see all 2 replies.

    • Garnet/Nintendo's logic on its face is ridiculous. Apparently when God of War 3 and Avatar on BluRay are seen at the same resolution they are indistinguishable from one another. HAH. Remember when the Xbox 360 didn't have an HDMI port? Gosh all the games looked like SNES! Resolution and frame rate don't have nearly as much of an impact on fidelity as things like polygon count, textures, lighting, etc.

      Andrea made the point that "if you aren't a hardcore Nintendo franchise fan then you don't need the WiiU." This has been Nintendo's problem since the Nintendo 64. Ever since Sony introduced the idea of a more sort of brand agnostic, tech based gaming platform, Nintendo's ability to court 3rd party developers has been hampered quite a bit. The WiiU could end up being a big financial success, but I don't think its going to resolve Nintendo's problems with hardcore gamers.