Weekend Confirmed 118 - Spec Ops: The Line, Lollipop Chainsaw, Magic 2013

By Garnett Lee, Jun 22, 2012 11:00am PDT

On this week's episode of Weekend Confirmed, Lead Designer of Spec Ops: The Line joins Garnett and the two Jeffs to talk about the upcoming Heart of Darkness-inspired shooter. There's also some more Diablo 3 discussion surrounding the new real-money auction house, as well as some impressions of Lollipop Chainsaw, Ghost Recon: Future Soldier, and Magic: The Gathering - Duels of the Planeswalkers 2013, before the crew wraps things up with some Finishing Moves.

Weekend Confirmed Ep. 118: 06/22/2012

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 118 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:30 – 00:28:29

    Whatcha Been Playing Part 1 00:28:59 – 00:56:55

    Whatcha Been Playing Part 2 00:57:31 – 01:27:45

    Listener Feedback/Front Page News 01:28:31 – 01:58:18

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Cory Davis @Snak3Fist

2K Games @2K Games

You can also check out the 2K Games YouTube Page to see some Spec Ops: The Line videos.

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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • To add something to the conversation over violence in games, I actually think games like The Last of Us and Dishonored might make games LESS violent. The realism, brutality and shock in these games makes at least me want to try and NOT kill people, and try and sneak around instead. I haven't played The Last of Us, but right now it seems that I would put more effort into surviving in the game, rather than killing people. If I have to strangle someone or bash their head in with a brick, I would be doing it to out of need, and not out of enjoyment.