Weekend Confirmed 118 - Spec Ops: The Line, Lollipop Chainsaw, Magic 2013

By Garnett Lee, Jun 22, 2012 11:00am PDT

On this week's episode of Weekend Confirmed, Lead Designer of Spec Ops: The Line joins Garnett and the two Jeffs to talk about the upcoming Heart of Darkness-inspired shooter. There's also some more Diablo 3 discussion surrounding the new real-money auction house, as well as some impressions of Lollipop Chainsaw, Ghost Recon: Future Soldier, and Magic: The Gathering - Duels of the Planeswalkers 2013, before the crew wraps things up with some Finishing Moves.

Weekend Confirmed Ep. 118: 06/22/2012

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 118 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:30 – 00:28:29

    Whatcha Been Playing Part 1 00:28:59 – 00:56:55

    Whatcha Been Playing Part 2 00:57:31 – 01:27:45

    Listener Feedback/Front Page News 01:28:31 – 01:58:18

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Cory Davis @Snak3Fist

2K Games @2K Games

You can also check out the 2K Games YouTube Page to see some Spec Ops: The Line videos.

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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • The discussion of the potential of loot farming just to make money selling items so you don't have to pay for games was sickening.

    There is a reason its called "farming": Its boring. End of discussion! Speaking of human psychology, one of the most iron laws of psychology is called habituation. That means people always find the 2nd exposure to a stimulus less interesting than the 1st. This applies to animals, babies, and gamers. Each time you farm a boss the interest level decreases. Back in DaoC I farmed items for money, I powerleveled characters for money. Does ANYONE think they will ever look back on that kind of experience as some of their FONDEST GAMING MEMORIES?? Hell no! Its a cool way to make money, its NOT anywhere close to the best games have to offer.

    In my experience fond gaming memories only come from deeply moving and engaging stories/levels/puzzles/strategy, conquering challenges together with friends, or smashing other people in multiplayer. Loot farming is only a means to an end, not an end in itself.

    Yes it can be the mcguffin that drives the experience, the excuse to keep playing a great game, sure, but it cannot be more than a small gameplay piece.