Xbox Live Indie Games price changes a-go-go

Slowly, bit by bit, Microsoft is whipping the Xbox Live Indie Games marketplace into reasonable shape. Its latest change is to allow developers, from Wednesday, to change the prices of their games every seven days--a huge improvement over the previous 90.

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Slowly, bit by bit, Microsoft is whipping the Xbox Live Indie Games marketplace into reasonable shape. Its latest change is to allow developers, from Wednesday, to change the prices of their games every seven days--a huge improvement over the previous 90. As other digital distribution platforms have shown, changing the price up can hugely help games.

Being able to change prices more frequently mean devs can host short sales, whipping up interest, and rapidly adjust their pricing if a game's not selling too well. This is far from the biggest problem that was affecting XBLIG, but it's certainly a welcome change.

Other XBLIG improvements over the last year or so include the ability to set release dates, clamping down on ratings abuse, and allowing bigger games and lower prices.

From The Chatty
  • reply
    May 22, 2012 9:30 AM

    Alice O'Connor posted a new article, Xbox Live Indie Games price changes a-go-go.

    Slowly, bit by bit, Microsoft is whipping the Xbox Live Indie Games marketplace into reasonable shape. Its latest change is to allow developers, from Wednesday, to change the prices of their games every seven days--a huge improvement over the previous 90.

    • reply
      May 22, 2012 3:34 PM

      [deleted]

    • reply
      May 23, 2012 2:40 AM

      They're still not making good on their offer to take the most successful onto the marketplace proper. Some are closing in o a million FFs.

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