An interesting part of the game has also opened up with crafting. After discovering that the blacksmith's assistant had come to a rather gruesome end, he opened up his shop to me offering me the chance to make my own armor and weapons. It also allowed me to break down all of the magical items I had been keeping in my stash (Diablo III's version of a bank) into components for new items. Training is rather expensive at 2,000 gold a pop, but each training opens up more items I can make. I have crafted a new tunic for myself, but not everything I craft is worth using. Recipes imbue items with random stats and while I can wear those exquisite looking gloves I made (picture above), Intelligence is a useless stat for me. Sadly, I've made gloves with intelligence three times now. The good news is that I have found some nice magical gear and am finally magically delicious in each armor and weapon slot available for my level. The good news is the server issues from launch day have not been a factor since. I also have not run into the achievements problem or the ERROR 3003 connectivity trouble. Tune in tomorrow for another installment when I can report on my battle that concludes Act I. I also plan to check out the in-game auction house to see how unreasonable prices are.
Intelligence? Really? I don't need no stinking intelligence!