Eidos, Ion, & The Romero
by Steve Gibson, Jun 20, 2000 6:16pm PDTAlso, the rumor of the day about Eidos getting bought out by Infrogames has been confirmed by WellRounded to be not true. You can read the quick article over here. In addition to that, a few places have been reporting that John Romero's job is in jeapordy. Gamers.com got a quick quote from "The Romero" as they call him (heehee)
"Yes, it's complete dumb bullshit. We're #7 in one list, #10 in another, etc. We're the top shooter on the charts -- and Eidos is happy," the Romero said.
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Comments
But that's not likely to happen, is it?
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LOFL.
Where were the Nuclear Secrets of the United States of America for 24 days?
Resign Bill Richardson. You are a bigger joke than Janet Reno! And the Senate is on your ass! Even the democrats will not protect you!
RESIGN NOW! You fat fuck!
btw- you might be sucked down in a conspiracy just for being a blind loyalist. WAKE THE FUCK UP!
Thomas Paine
btw- from my cold dead hand mutha fucka! and cold steel awaits those who would take my freedom and my life.
Al Gore is the whore of the liberals...........
#227........... 225 doesnt know jack shit. ;)
btw- coming back is the most important thing...... and its the hardest thing to do........... when the music is in your head....... then...... hehe......... your already back.
"Leave me alone, you dont even know what your promising......"
Ozzy
Go back to where you are safe and comforatable. Where you can think freely........
Find youself amoung the noise dude........ and come back to us.
*adapted from Exacalbur (the movie) *
--Valiance--
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The 25 million spent for Ion is called an asset. In business a return on an asset is what is the owner of that asset is looking for. You do not build a factory(asset) and expect it to be paid for with the first years production. It just doesn't work that way...
Sales = return on investment. A top ten game is more than any company can ask for. Ion is getting their return.
I knew this rumor of Romero's demise was false the second I read it because of the sales data I had seen for Daikatana.
The game may suck but it is selling and that is the name of the game in business and why Romero can feel secure. Plus, canning a well-known game designer in such an ugly manner would insure that no other well-known game designers would ever want to work for Ion.
End of Business101 lecture.
hehe
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Week 1 16,033 copies $743,225 revenues $46.36 average price
Week 2 9,237 copies $435,192 revenues $47.11 average price
Week 3 7,515 copies $325,070 revenues $43.26 average price
Daikatana
Week 1 6,532 copies $216,782 revenues $33.19 average price
Week 2 4,762 copies $146,215 revenues $30.70 average price
Week 3 1,891 copies $71,142 revenues $37.62 average price
Messiah
Week 1 2,842 copies $134,802 revenues $47.43 average price
Week 2 1,743 copies $82,761 revenues $47.48 average price
Week 3 1,018 copies $49,225 revenues $48.35 average price
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Cut losses, try to survive another year. Several games are in the pipeline, and X-Box is on the way, too. Eidos should also be in line for a nice cut of the Tomb Raider merchandise tie-ins. That's promising: Angelina Jolie's sweet ass could move a lot of plastic and other shit next year, not to mention the inevitable movie-tie-in-game-about-the-movie-based-on-the-game. ;)
Meanwhile, force Ion to push its remaining two games out the door this quarter exactly as Looking Glass was pushed on Thief 2. Crack the whip; those boys need money.
When Deus Ex and Anachronox have shipped, each selling 25 - 50k units (a.k.a. "The Dominion/Daikatana Gold Standard"), fire everyone at Ion and sell the assets.
Final move: never, never, never throw money at a boutique game house again. Bet on the hungry developer who wants to make it, e.g., the Cro-Teams of this world, not the poor misunderstood hair artist.
please The Romero, do not kill me with a wack of your hair....
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also linked from http://www.gamebasement.com with commentary
valve has finally confirmed that the TF2 engine is from scratch and not based on Quake 2. This is probably a big reason why the game is taking so long.
:)
http://www.gamebasement.com
Just thought you guys might like a chance to win, I doubt there will be all that many entries, so the odds are decent.
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It was not a long term investment, it was an expectation that Ion's titles would more than cover the advances. So in fact, it's quite fair to compare the net revenues against the $26 million dollar advance (plus several million in later advances).
Now that Eidos had to buy/bail out Ion, it's more of an "asset" in the sense that you meant it, but that's certainly not how it started out. I'm not happy that a company with promise turned into a circus, but the fact is, the game is not selling anywhere near the amount that Eidos originally hoped or expected, nor enough to cover the costs it took to produce.
If you like the game, you like the game. That's fine. But it just isn't a commercial success....
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if they make a game, they automatically rake in money
it doesn't necessarily have to sell
*licks lips, blank stare*
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Those who have seen the light and loyal and see through such deceit!
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