Weekend Confirmed 104 - Mass Effect 3, Diablo 3, GDC remainders
by Garnett Lee, Mar 16, 2012 11:00am PDTMass Effect 3 tops everyone's list. There's no way the Weekend Confirmed crew couldn't talk about it, but there are no spoilers... hell, Cannata's not even finished with it yet and we wouldn't want to do that to him. It's no secret, though, that the game's ending has rubbed a lot of fans the wrong way. What we want from game endings and the difficulties faced in putting a conclusion on a story we've invested so many hours offers a lot to consider. We also take a first look at some of our impressions from the game being careful to not give anything story-related away. Other things are happening as well. There's the Diablo 3 release date announcement, finally, and we've got a bunch of stuff left over from GDC last week as well. It's a non-stop ride to Finishing Moves.
Weekend Confirmed Ep. 104: 03/16/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:30 – 00:27:07
Whatcha Been Playing Part 1 00:27:42 – 00:57:22
Whatcha Been Playing Part 2 00:58:15 – 01:26:09
Listener Feedback/Front Page News 01:27:08 – 02:00:11
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
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Weekend Confirmed @WeekendConfirmd
Garnett Lee @GarnettLee
Jeff Cannata @jeffcannata
Jeff Mattas @JeffMattas
For our listeners in or near Los Angeles - Double Jump (The show Christian Spicer and Jeff Cannata are putting on) is at the Upright Citizens Brigade Theatre on Saturday, March 24th. Check our show notes for more info and the link where you can purchase tickets. People can get tickets online at:
http://losangeles.ucbtheatre.com/shows/view/3042
The first 10 people that say "Weekend Confirmed" at the door get their money back! The show is all ages and should be awesome!
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
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Comments
It's Bioware's story. You got to play along and make some personal impact along the way.
My problem with the ending isn't that it's out of my control, only that it's handled poorly. A fatalistic ending such as the one in ME3 has to be EARNED, and while Bioware did a great job throughout the series of making the Reapers seem terrifying and almost unbeatable, the ultimate build-up toward the final actions felt rushed and robbed of any poignancy.
But I think we're ALL overlooking the most shocking part of this discussion:
GARNETT LEE COMPLETED A GAME!
Thread Truncated. Click to see all 34 replies.
Imagine Mass Effect 1.
Shepherd: Hey, Saran is leading a Geth army, and some ancient technology just gave me a vision of an unstoppable force about to wipe out the galaxy.
Council: Shit son, you better get on that. We'll put all our resources towards preparing for this upcoming threat.
*Tons of research and R&D lead to the discovery of Janik, the Crucible, the Catalyst, all with plenty of time to figure things out and create a better plan*
Reapers arrive on the scene and are immediately met by an united front of totally cooperative races, and ultimately defeated.
Ewoks sing on a moon somewhere.
The petty squabbles of the organics, all those interesting, wonderfully human conflicts and interactions, are exactly what give the Reapers an advantage (along with being huge and powerful, of course). Organics are inherently selfish, chaotic, power-hungry, petty, etc - and that makes them an easy, predictable target for the Reapers every cycle.
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