Weekend Confirmed 100 - PlayStation Vita, DICE, Reckoning

By Garnett Lee, Feb 17, 2012 11:00am PST

Weekend Confirmed serves up its epic 100th episode with Jeff and Garnett joined by Jeff Mattas, Ariel Angelotti, and Andrea Rene. The celebration includes your listener greetings, a look back at some of the origins and good times from the first century of Weekend Confirmed, and, of course cake and beer. There's a whole lot more to get to as well. The PlayStation Vita started arriving outside Japan and we take a good look at the retail hardware, the user experience, and a couple of the launch games like Uncharted: Golden Abyss and Lumines Electronic Symphony. Jeff and Garnett both talk about the fun they're having in Kingdoms of Amalur: Reckoning, but square off when it comes down to how good the game is. There's even a philosophical discussion on the convergence of physical and virtual economies as relates to intellectual property. All that and more before it all wraps up in Finishing Moves.

Weekend Confirmed Ep. 100: 02/17/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:00 – 00:31:56

    Whatcha Been Playing Part 1 00:33:12 – 01:02:18

    Whatcha Been Playing Part 2 01:04:29 – 01:32:59

    Listener Feedback/Front Page News 01:35:32 – 02:12:02

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Big thanks to this week's guests:

Andrea Rene of Machinima - Tweet @andrearene

Ariel Angelotti @arielotti

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Click here to comment...


  • Hey Confirmers,

    Congrats on your 100th episode. Thanks for making it relevant and meaty, and not simply three hours of nostalgia and reminiscing about old times (though no one could really blame you if you did).

    I for one would love to hear you all expand upon the topic of digital ownership that you touched on in this episode. I recently traded in my old PSP 3000 towards a Vita without hesitation, as I have owned only digital versions of my favorite PSP games since I bought the PSP Go two years ago. It should be said that while I truly consider the purchase of the PSP Go to be one of the stupidest things I've ever done, the Go still managed to make me more comfortable with the idea of buying games digitally. In addition to the digital version of Wipeout 2048, my PS Vita is now home to several games migrated from my PSP Go and PSP 3000, including Shin Megami Tensei Persona, Persona 3, Little Big Planet PSP, Lunar - Silver Star Story Complete, and Tekken 6. I'm thrilled that I don't have to swap any game cards to play any of my games, and I'm also optimistic that once Sony has some time to work the kinks out, they'll eventually add PSOne Classics to the large number of backward-compatible digital titles for PS Vita, allowing me to bring over my purchased PSOne titles (like FFVII) to the Vita as well.

    At the same time though, I'm concerned. The last thing I need are even more game cases taking up space on my shelf, but I often wonder, what's to stop Sony from taking these digital games away eventually? We've seen this happen on Xbox Live, where games that were once available have been taken off of the Xbox Live Marketplace. It's happened on PSN also. When I first bought a PS3 back in 2009, one of the first PSN titles I bought was Gauntlet 2. I still haven't played it...I just bought it because it was one of my favorite games from my childhood, and it wasn't available on Xbox Live. Just last week, I went over to my brothers's house to make his PS3 my second "authorized" console and download some of my favorite games to it, and I was shocked to discover that Gauntlet 2 was no longer available to download, or on the store. Thank goodness I still had it on my first PS3's hard drive!

    My point is, without a physical, hard copy of a game, we have no guarantee that we'll be able to play any game forever, which is why I still buy most new-release games at retail. But for DLC classics and handheld games in the sub-$40 range, I'm apparently willing to sacrifice some of that confidence of ownership for convenience....and honestly I don't know why that makes sense to me. Sure, if I just took a break from digitally hoarding all of these old favorites and say, maybe, COMPLETED some of them, then I could at least know I've finished them and thus no longer feel the need to own them anymore, so who cares if I can't hold on to them forever? And who wants to have to worry about losing SD card-sized games on a trip, or not getting a game back that you loaned to a slacker friend? Still though, whenever I choose to buy the digital copy of the game over the retail version, I can't help feeling that maybe I'm getting played. Confirmers, what do you think?