Weekend Confirmed 95 - Ken Rolston, Kingdoms of Amalur: Reckoning
by Garnett Lee, Jan 13, 2012 11:00am PSTTwo game design heavyweights lend their voices to the show this week. Weekend Confirmed welcomes the legendary Ken Rolston, lead designer on Morrowind and Oblivion, who is currently working on Kingdoms of Amalur: Reckoning. Big Huge Games' lead combat designer Joe Quadara also joins us. Together, they provide new insights from the creator's side in our ongoing discussions around Skyrim and storytelling within large-scale open world role playing games. Of course, the conversation naturally then turns to the approaches they took with Reckoning, and we get into some detail about the upcoming game. There's much more as well with news and your comments from last week's show before we wrap it all up with Finishing Moves.
Weekend Confirmed Ep. 95: 01/13/2012
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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 95 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:00 to 00:29:13
Whatcha Been Playing Part 1 00:29:47 to 00:58:46
Whatcha Been Playing Part 2 00:59:44 to 01:28:13
Listener Feedback/Front Page News 01:29:17 to 02:00:27
Thanks to our special guests, legendary designer Ken Rolston and lead combat designer Joe Quadara (@bazooie).
For the latest on the game, watch the Kingdoms of Amalur: Reckoning Facebook page.
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Follow the Weekend Confirmed hosts on Twitter, too! Garnett Lee @GarnettLee, Jeff Cannata @jeffcannata, and Xav de Matos @xav.
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Nintendo kicks off 'Crowdfarter' promo for Game & Wario
Narco Terror announced from Deep Silver
Call of Duty: Ghosts teaser gives tenuous look at next-gen COD
OZombie will be Spicy Horse's take on Oz
Deadpool listed for Wii U on Amazon Canada
CastleStorm assaulting XBLA next week
Leisure Suit Larry HD delayed until late June
Rhode Island looking to sell Amalur intellectual property
Resident Evil: Revelations DLC coming throughout June
Seeing Red: A History of the Xbox 360's Red Ring of Death




Comments
BEST...... PODCAST...... EVER!!!
Here's why I loved it so much:
Perspective.
I think Garnett, Jeff, and the rest of the WC team do a fantastic job with the Podcast. It's my favorite show on the internet. But, I do sometimes feel like the discussions are coming from a perspective that I simply can't relate to. This is nobody's fault.... it's the simple nature of having a group of journalists talking together; even when they disagree, they are all still coming at the discussion from a similar vantage point. That vantage point is often so far removed from my own vantage point that I simply can't relate to the discussion. No problem... I listen and enjoy anyway.
But this week, we had 2 guests who were coming from a completely different perspective, with a completely different form of insight into the discussion. They were able to turn the conversation on its head in a way that rarely happens in past episodes.
Yes, there were moments when I had absolutely no clue what the fuck Ken was talking about. That's fine. He was also able to counter many of Garnett's questions or arguments in a deeply fascinating way, and vise versa. The entire discussion about building a fantasy world, then Garnett's point about how it all just becomes fantasy "gobbeldygook", then Ken's point about how knowing the names is less important than knowing something exsists and has a name..... this was truly fantastic radio, with great points coming from both sides.
Finally, to everyone complaining that the guests were simply making a stop on a PR tour, I think you need to take a step back here. These weren't 2 marketing suits from the PR team.... these were 2 guys creatively invested in their new game, who have dedicated their lives to the art and science of making games. How can you not want to hear people like that talk about videogames?
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