Weekend Confirmed 91 - Metal Gear Rising, Last of Us, Syndicate

By Garnett Lee, Dec 16, 2011 11:00am PST

The flurry of new game trailers unleashed during the VGAs last week leads the conversation on Weekend Confirmed this week. Shacknews' own New York-based editor Andrew Yoon joins Xav, Jeff, and Garnett to wade through them, starting with Metal Gear Rising, and moving on through Last of Us, Fortnite, and Mass Effect 3. Andrew recently attended a Sony event back in New York and shares impressions from playing Syndicate, Journey, and Lumines. Listener Shadow13th called out Jeff for using saves to control his fate in role playing games and the group picks up the subject of the min/max approach to gaming and how it exposes the mechanics potentially to the detriment of immersion. There's still more too, with a quick look at November's NPD sales numbers, Trine 2, and Finishing Moves.

Weekend Confirmed Ep. 91: 12/16/2011

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 91 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:00 to 00:23:50

    Whatcha Been Playing Part 1 00:24:25 to 00:49:54

    Whatcha Been Playing Part 2 00:51:00 to 01:16:18

    Listener Feedback/Front Page News 01:17:23 to 01:48:25

    NFL Tailgate 01:49:09 to 01:56:36

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Follow the Weekend Confirmed hosts on Twitter, too! Garnett Lee @GarnettLee, Jeff Cannata @jeffcannata, and Xav de Matos @xav.

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

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Comments

  • I've never quite understood the argument that Sony has to "rethink" their hardware strategy for the next generation.

    The best statistics available place the Xbox 360 at approximately 57 million units sold worldwide, while the PS3 is at approximately 55 million units sold worldwide. Given that the PS3 was released a full year later than the Xbox 360, the PS3 actually maintains a higher annual sales average over the lifetime of the system. That said, the critical point to focus on is that both Microsoft and Sony have relatively similar worldwide sales figures for number of console units sold this generation.

    So again, why do you think Sony is often characterized as having relatively failed on the hardware front this generation - as Jeff and the rest of the podcast crew seemed to intimate this week - when Sony is just as successful on the worldwide hardware sales front as Microsoft this generation?

    (And one could argue about Microsoft and Sony's successes and failures on a North America vs. worldwide front to support different conclusions, but wouldn't Sony as a worldwide hardware developer be most concerned with the broader picture of their current worldwide hardware performance when developing future hardware strategies? Also, I'm sure many would validly point to the poor initial launch of the PS3, including the overpricing issue, as an explanation for the notion of Sony failing on hardware this generation. However, in terms of Sony "rethinking" their hardware for the next generation, wouldn't their future business plans take cues from the successes or failures of the hardware in its most current state and/or the lifetime scope of the hardware, rather than from the successes or failures at launch time?)

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