TRIBES v1.7 Released
by Steve Gibson, Jul 30, 1999 10:35pm PDTTRIBES v1.7 has indeed been released. You can grab it from the TRIBES Players page. There are patches for 1.0 to 1.7 as well as 1.6 to 1.7. Here is a list of the major changes that were put into the latest patch:
- You can no longer throw grenades & mines if you are not controlling either your player object or a vehicle. - Fixed a bug where mines and grenades that exploded while the player was not in control of his body would have an invalid team number. - Players can no longer activate any station if their primary weapon is in it's fire or reload state. - Player weapon is unmounted for all active stations (was left mounted for permanent ammo stations in 1.6) - Fixed a bug with palette management introduced in 1.6 - Typing unclosed single quotes in the console no longer crashes. - Turret::verifyTarget now has two arguments (%this,%target) - GameBase::getMuzzleTransform() should now work correctly with turrets. - There is now a 2 sec. timeout after using a station in which you can not throw mines & grenades. - A few fixes were added to the 1.6 fix list (the first three had been left out) - Player now throws his weapon more often when killed with trigger down. - Fliers can no longer hover up through cielings or the bottom of bases. - Deployables objects now check against interior and terrain when being displaced by a moveable objects (doors & elevators) - Displacement code (elavators & doors) now uses a stepping collision test when testing a displaced object for collision. - A server side getLOSInfo method was added for bot authors.
New Zone of the Enders project underway
Carmageddon ploughing into GOG
Harry Potter for Kinect announced
Mad Riders trailer goes heavy on the meta
Anarchy Reigns finished, delayed by Sega anyway
Jet Set Radio making its way to Vita
Diablo 3 patch coming next week
Elder Scrolls Online plans to sort out bugs with long beta
Super Monday Night Combat launches Turbocross mode
The Secret World delayed until July 3
Comments
\"Eric Lanz from Dynamix just emailed to let me know that the video cards having problems with the 1.7
release, are Rush, Banshee, and Voodoo 1 owners. Dynamix is totally aware of the problem, and are working
on getting this latest problem resolved.\"