SOF Diary
by Maarten Goldstein, Jun 11, 2000 8:07am PDTThere's yet another Soldier of Fortune designers diary on SOF Center, where Raven programmer Keith Fuller this time talks about physical interaction in games between models, and why you aren't seeing real life physics in games. At the end Keith mentions the release of the game source code, saying it isn't "as simple as uploading it to our ftp site and mailing out the url" and to please be patient.
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Second Post!