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Weekend Confirmed 72 - Diablo 3, Catherine, Insanely Twisted Shadow Planet

by Garnett Lee, Aug 05, 2011 11:00am PDT
Related Topics – Weekend Confirmed

Diablo 3 starts this week's show off for Xav, Jeff, Garnett, and their guest, Clevver games' Andrea Rene. Garnett details his time playing a Demon Hunter in the beta before the subject turns to Insanely Twisted Shadow Planet, Catherine, the Resistance 3 multiplayer beta, and a couple other games. Diablo 3 also comes back up during the Warning with a discussion of Blizzard's decision to allow gear to be sold for cash in the game that gets, well, a little animated. Xav gets the show back on track with a fat stack of news that carries the momentum right up to Finishing Moves.

Weekend Confirmed Ep. 72: 08/05/2011

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 72 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:29:05

  • Whatcha' Been Playin Part 2: Start: 00:29:39 End: 00:59:47

  • The Warning: Start: 01:00:50 End: 01:36:35

  • Featured music "Brittle Bones" by Wintercoast: 01:36:35 End: 01:39:35

  • The Front Page news: Start: 01:39:35 End: 02:16:42

Wintercoast is an five-piece, alternative folk/rock band from Vancouver, BC. Band Members: Andrei Dumitrescu plays acoustic guitar and sings with Sylvie Bridgman. Samuel Chow rocks the electric guitar, Alex Kadhim plays bass and drummer Alberto Cristoffanini keeps it all together. Together, the band hopes to win over both hearts and minds on their quest for world domination, starting with your ears.

Their first four-track EP, "Trees, Homes & Better Place" has just been released and will be supported by gigs in the Vancouver area, so check the band's facebook page for information on upcoming shows!

Listeners can download the entire EP and set their own price! Yes, even for the low price of free! (Of course, even a minor donation would be greatly appreciated.) Get it now on the Wintercoast bandcamp page to download it today!

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Andrea Rene hosts the Clevver Games Channel. For more, check out the Clevver Games Facebook page and follow Andrea on twitter.

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.




Comments

  • I was wondering if there were any opinions from you guys on the sudden growth of Esports in NA/Europe and how companies like Valve offering a million dollar prize pool can turn heads and make some people understand that maybe, just MAYBE Esports might be becoming something bigger in the next few years to come.
    I ask this because I've seen/heard a disturbing amount of gaming journalist folk dismissing it , not caring or downright put it down because to a lot of you guys (and a lot of people I might add), gaming as a profession is "silly/stupid" and many discredit Esports for promoting our beloved media as something that it isn't or shouldn't be, a mainstream competitive sport. When things are looking bright, why can't it? Why is there so much poison and avoidance when it comes to Esports from game journalist.*



    *Maybe gaming enthusiast sounds better? I don't know

    Thread Truncated. Click to see all 3 replies.

    • I don't know if 'you guys' meant the people on the show or people here in the forums too. But since I have some time to kill and a slight buzz from red wine, I'll jump in.

      I think E-sports definitely can work. Just look at Starcraft in South Korea.

      There are however, some issues that will hinder it's growth until they are resolved.

      1) The fluidity of the gaming market. Football has been pretty much the same sport for decades. Likewise for basketball. Hockey. Soccer. Golf. I can go on. The people that played hockey in the 20s were by-and-large playing the same game they are today, just as not as hard, fast, and well-trained.

      In 1999, the biggest competitive shooters were Quake 3 and Unreal Tournament. In 2004 it was Halo and Halo 2. In 2007, it was Call of Duty 4 and Halo 3, now it's pretty much Team Fortress, CoD, Counterstrike, Halo: Reach.

      You cannot expect people to jump into e-sports or follow esports when the game they love or are good at is replaced by a new one, with a new skill-set, within 5 years. Starcraft works in Korea because the SAME game was played for over TEN YEARS. Then the sequel came out, and the multiplayer was almost exactly the same.

      If e-sports are going to grow, then players and audiences alike need to be confident they'll be playing and watching the same games years from now, so they can actually get invested.


      2) Gaming is still an expensive hobby, especially the games that most competitions are built around. You need a PC rig or a console to play, an internet connection to get meaningful experience, etc.

      Any kid can develop a love or passion for soccer with nothing more than a ball and a net. Likewise for basketball. The cost of entry is one of the issues hurting the popularity of hockey outside Canada where - like Football in the US - it's basically a lifestyle.

      It's incredibly hard to create a pool of talent to draw on and an audience to care about something, when it's outside the income bracket of ALOT of the population.


      3) Media corporations still have no idea how to present gaming in a fashion that is both entertaining and respectful. We can't even get a decent award show.

      Until somebody manages to present this competitions in such a way that will both excite fans of the games and educate those who stumble upon it accidentally or through friends, then you're not going to get anywhere.

      The only competitions I've really felt respected the games and the people playing them was EVO. MLG typically comes off like something between a Mountain Dew commercial and an XFL broadcast. Low class and low-rent.