Weekend Confirmed 69 - Ms. Splosion Man, Alice Madness Returns, Magic The Gathering

By Xav de Matos, Jul 15, 2011 2:00pm PDT

With Garnett Lee on vacation it's up to Jeff and Xav to drive the bus. Helping them keep the Weekend Confirmed bus out of the ditch is Totally Rad Show co-host Dan Trachtenberg and DJ Andy Reid from 44th and Filth. The crew talks Ms. 'Splosion Man, Alice: Madness Returns, Dead Space 2, Magic: The Gathering - Duels of the Planeswalkers 2012, and more. In Listener Feedback we talk about if Nintendo has aged along with its old school fanbase and whether or not Call of Duty is the media's favorite whipping boy, among a few other topics. Then we slow things down and tackle the biggest news of the week, including discussion on EA's acquisition of PopCap.

Weekend Confirmed Ep. 69: 07/15/2011

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 69 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:54

  • Whatcha' Been Playin Part 2: Start: 00:31:26 End: 01:00:17

  • The Warning: Start: 01:01:24 End: 01:31:04

  • Featured music Andy Reid and YUG - "Vivacious" Start: 01:31:48 End: 01:35:20

  • The Front Page news: Start: 01:35:20 End: 02:07:57

DJ Andy Reid's work can be found on the official 44th and Filth website and on Facebook. You can also follow him on Twitter and visit his personal website.

This week's track, "Vivacious" from YUG and Andy Reid is available exclusively on BeatPort.

Help Garnett's brother Andrew on his donation drive to ride for Children's Hospital. If you can, please give him a hand in supporting a good cause.

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff Cannata and Dan Trachtenberg can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

You can also follow Dan Trachtenberg on Twitter.

For more information on the Play for Japan Charity Album, visit the group's official site.

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Click here to comment...


  • Andy's talk about Call Of Duty Multiplayer reminded me of something I have been thinking for a long.

    Currently, to my knowledge, gamer are classified into 3 categories Casual, Average, and Hardcore. I think there should be a 4th category for competitive.

    Basically the way I see them breaking down is....

    Casual: Plays 1-3 games a year, and spends at most 2 hours a week playing them.

    Average: Loves gaming, and usually wants to be a hardcore or competitive gamer, but doesn't have the time or money.

    n{Hardcore}n: Makes up most of the gaming community. Loves to play a vast varieties of games and tries to play every major release of the year. Also tries to stay up to date on current news involving the game industry.

    Competitive: The complete opposite of casual gamers. Play 1-3 games a year and spends 60+ hrs a week playing only those games.

    The main reason I feel competitive gamers should not be considered hardcore gamers, is I can't tell you the number of times I have talked to someone who only plays MW or even only plays WoW, and I can relate to them to a point obviously, but it is basically like talking to a hardcore sports fan. If you try to talk to them about any other game than what they like, they are extremely narrow minded.

  • Thanks at least for mentioning Mirror's Edge

    To me, after Stalker games, it has been the best FP-anything this past generation

    I love the fact that it's "anti"- everything we have as common practice in modern shooters and that by itself commands respect.

    * First and foremost... The whole game is actually anti-shooting... you have to run away
    (and as even Garnett mentioned when back when, there are low moments in the game, but the highs of this game are higher than anything else experienced.

    *In every damn shooter around, all we see is just dark greyer shades of grey/brown... The whole art design of Mirror's Edge is one of the most beautiful things I've seen and it's a gorgeous game to look at meanwhile keeping its cohesion and not just throwing rainbow colors around for no reason *cough* kick-ass movie *cough* (not minding the fact that the whole color palette brings in the sense of isolation)

    *even the protagonist in the game is reverse of everything we expect in modern videogames... instead of a bikini-chainmail or huge-titted Lara Croft, we get Faith who IS build for what she does... she's an Asian heroine in a western game... even her clothing is appropriate for what she's suppsoed to do

    I've played it 3 times already and the last time was just look at all the environments and how great they are. (and maybe some inspiration for my own film)

    Again, I know there are some low moments in the game, but I really ask everyone to give it a try as the game sales were not in the range of what that game deserved and I also would love to see something like that in the future instead of all these similar shooters we get in this day and age

  • Square Enix has always set the bar for me as to what games of the next generation should look like.

    I remember the first time I saw the intro to Kingdom Hearts, I can't tell you how many times I watched it. Then as I would play the game I couldn't help, but imagining the game looking like the pre-rendered cutscenes.

    Some games in the current generation have gotten pretty close to that, but Square Enix has raised my expectations again with Final Fantasy: Advent Children. I know it is technically not a game, but that is what I want my games to look like. And nothing this generation has even come close.

    If you watch Advent Children, the world looks real. But at the same time it looks a little too good to be real. And the same goes for the characters, they look as real as you can get without being creepy. If you show certain parts of the movie to people who are unaware of what they are watching, they would most likely think they were watching live action.

  • Count me into the Nintendo-fatigued club. I grew up on N64 and Gamecube, but my Wii gathered dust as I enjoyed more sophisticated ps3 and 360 games. I used to think Nintendo could do no wrong, but after they focused on gimmicky motion control, targeted casual audiences, and lacked any serious third-party support, I no longer feel any real connection with Nintendo besides nostalgia. Even when I enjoy a new quality game like Kirby's Epic-Yarn, it tends to bring up memories of the old Nintendo, rather than giving any hope for some kind of return to form.

    If you want a hardcore experience on the Wii, download the original Legend of Zelda. I beat it for the first time earlier this year and the experience was easily on par with any current generation title like Mario Galaxy.

  • Very happy to have a guy like Andy on. A true enthusiast gamer. We may complain his favorite game/franchise is COD but all of us have a game we either always go back to or take pride in being good at. Mine is Need For Speed Hot Pursuit.

    Anyway I would like to comment on some of Andy's statements.

    The CoD hate, for me anyway, stems from the fact that the games have gotten slightly worse since CoD4. The multiplayer in COD4 was much better balanced than it was in MW2, WAW, and BloPs. At least a non hardcore player like myself could come in and still have a couple of great rounds without having to invest hours and hours into the game to break it. The perks and killstreaks in MW2 were just either poorly implemented, improperly balanced, or quite frankly too stupid to be in the game. That tactical nuke was so bullshit.

    His comments about Nintendo and the Wii are more in line with most former Nintendo fans than some of you give it credit for. Most Wii haters are big Nintendo fans. How many times do most of them say they grew up on their games and systems. The Wii was sold to a lot of us as this really innovative step in the future were great new experiences were to be found. It was lie. The system was a party and workout game machine with a lot of titles that either had no business being on that system or better yet would've been clearly better with standard controls. Super Mario Galaxy I'm looking at you. Andy, like the rest of us former Nintendo fans, are having a wait and see approach to the Wii U. I know I'm certainly not buying one until I see what that system's true potential realized. I just did the same with the 3DS and turns out I made the right call on that.

    Andy's comments about the new IP's this gen are spot on. Gears, Uncharted, Assassin's Creed, Resistance, inFamous, Bioshock, Mass Effect, Batman, (technically), Left 4 Dead, LittleBigplanet, Demon's Souls, and a lot of other games I can't think of were all new IPs launched this gen. Yeah their new games have 2s an 3s in them but remember how hokey they were the first go around? We all wanted these games to get sequels to live up to their potentials and they did. We're now reaping the rewards of those lessons learned.

  • Great show, and I am totally in agreement with Andy with everything he said about Nintendo. They lost me to the original Playstation back in '95 and I have not looked back since. While I have great respect for the House That Miyamoto Built, I for one am sick of Mario, Zelda, Metroid and the whole gang. Its time for some new IP, a proper online service and RESPECT for the hardcore fans that put them where they are. But I've already getting my fill of hardcore goodness from Playstation and XBox over the years, so it's too late for me, and I'm well aware that Nintendo doesn't even care.