Proun to be 'pay what you want'
The gorgeous abstract indie racing game will cost as much or as little as you fancy paying when it hits PC on June 24.
Gorgeous abstract indie racer Proun will launch on June 24 at a price very difficult to disagree with, developer Joost van Dongen has announced. It'll launch under the fan favorite 'pay what you want' model, letting your conscience pick the price.
Set in wonderous abstract worlds, Proun is an on-rails racer about rotating around to dodge obstacles and build speed, competing against other players in splitscreen, online leaderboards, or your own ghosts. It'll launch with modding tools, letting player create their own tracks.
While Joost van Dongen is a co-founder of Ronimo Games (original creator of de Blob and developer of Swords & Soldiers), this is a solo project. He's promising to share Proun's sales data on his blog after the first month, saying "I guess some of you may be just as curious as I am to see how this works out!"
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Alice O'Connor posted a new article, Proun to be 'pay what you want'.
The gorgeous abstract indie racing game will cost as much or as little as you fancy paying when it hits PC on June 24.-
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Now that I've seen the video, it looks like an interesting, simplified, reversed version of Ballistics, which is a game that GRIN made back in 2001, and was made into a networkable arcade cabinet in 2002. http://en.wikipedia.org/wiki/Ballistics_(video_game)
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