Weekend Confirmed Episode 58

By Garnett Lee, Apr 29, 2011 11:00am PDT

This week Christian Spicer joins Jeff and Garnett on the show and they waste no time getting into the games. Well, okay, there might be a little NBA and NHL playoffs talk but then it's right on to Rage, Portal 2, Dragon Age 2 (Jeff finished it with 65 hours on the clock), and more. Of course, the big news of user data getting stolen from the PlayStation Network gets plenty of discussion as does the confirmation from Nintendo that a new console will indeed debut at E3. When Finishing Moves wraps it all up, the time has flown by.

Weekend Confirmed Ep. 58: 04/29/2011

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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 58 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:32:40

  • Whatcha' Been Playin Part 2: Start: 00:33:14 End: 01:03:48

  • The Warning: Start: 01:04:56 End: 01:38:16

  • Featured Music "2.2 Cherry Blossom [The Fire]" by the Velvet Chameleon: 01:38:16 End: 01:41:30

  • Front Page news: Start: 01:41:30 End: 02:22:22

Vancouver, BC rockers The Velvet Chameleon contributed this week's featured track "2.2 Cherry Blossom [The Fire]." They describe themselves as, "a little out-of-the box like Radiohead, mixed in with the classic rock virility of Led Zep". Their self-produced EP at can be had on the band's Facebook or twitter.

Please help support Weekend Confirmed engineer extraordinaire Brooklyn Fraser in her charity ride as part of the AIDS/Lifecycle. She'll be biking from San Francisco to Los Angeles, riding some 545 miles over seven days in support of the cause. To make the ride, she needs to hit a donation goal of $3000. If you can, please help her make that goal and be able to ride by making a donation on her AIDS/Lifecycle page and, of course, your charitable donation will be tax deductible as well.

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Click here to comment...


  • I find this kind of intriguing and maybe Garnett & his crew or anyone else, can enlighten me. It seems that this generation, gamers are reluctant to move on to the next generation, myself included. I'm going to venture a guess and say it's because most of us feel that the current consoles now have yet to show us how much it can be pushed to the limit or maybe because a majority of us are content with the current graphics we have now, thus the creation of motion controls/3D seem like a nice little upgrade to negate that feeling of wanting something new.
    I am not entirely sure why a lot of people feel reluctant to move to the next phase, so anyone have any thoughts? Is it perhaps a money issue because you know, those Ipads and Iphones and Isomthings don't come cheap.

    Thread Truncated. Click to see all 2 replies.

    • I feel that it partly has to do with money issue. I also don't think that its limited to this generation though. I mean with the success with PS2, many questioned early on about the need for a PS3. The XBox I could understand because Microsoft realized it couldn't compete in the long run against the PS2, and thus they took the plunge earlier to start the next generation console. PS3 seemed to be more of a knee-jerk reaction to XBox 360 (and I believe still delayed by about a year). Nintendo also saw comparatively limited success with the Gamecube, and thus attempted to engage in a different market audience with the Wii (with success I might add).

      Aside from the XBox, there were questions regarding why one should jump onto the next generation console considering the PS2 (especially) were reaching its peak as it had stuff like God of War 2 and Okami coming out towards the end of its life.

      Beside price point, there needs to be opening release titles that should convince you why you should buy a console. PS3 started with Resistance and Motorstorm as their "big" titles. It wasn't until the following year or so that they got something that would convince you to get a PS3, such as Virtua Fighter 5 and MGS4. Heck even the GTA series which used to be a Sony exclusive, became multiplatform, thus less of an attraction if you've already got an XBox. Essentially the PS3 (and arguably still) is paying for potential. How many times have you heard either comments from developers or from Sony reps themselves about the "untapped" potential the PS3 possesses and how its specs are still not being used to its full capacity? In this case, there is very little to convince people to move on.

      For all the consoles though, we are still seeing stuff that graphically and mechanically surprise us in terms of quality. If we reach a point where nothing that comes out surprises us on those levels (while still being good), then that's when you should expect a generation change. As artists and engineers, the aim is to keep pushing that boundary. If that (technical) boundary has been reached, then you're forced to create a new one and push towards that.

      Following that analogy, the Wii was essentially a different boundary set. But now that is has been reached both graphically and artistically, it makes sense for Nintendo to go for something new (and more similar) to the competitors.