Weekend Confirmed Episode 58

By Garnett Lee, Apr 29, 2011 11:00am PDT

This week Christian Spicer joins Jeff and Garnett on the show and they waste no time getting into the games. Well, okay, there might be a little NBA and NHL playoffs talk but then it's right on to Rage, Portal 2, Dragon Age 2 (Jeff finished it with 65 hours on the clock), and more. Of course, the big news of user data getting stolen from the PlayStation Network gets plenty of discussion as does the confirmation from Nintendo that a new console will indeed debut at E3. When Finishing Moves wraps it all up, the time has flown by.

Weekend Confirmed Ep. 58: 04/29/2011

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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 58 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:32:40

  • Whatcha' Been Playin Part 2: Start: 00:33:14 End: 01:03:48

  • The Warning: Start: 01:04:56 End: 01:38:16

  • Featured Music "2.2 Cherry Blossom [The Fire]" by the Velvet Chameleon: 01:38:16 End: 01:41:30

  • Front Page news: Start: 01:41:30 End: 02:22:22

Vancouver, BC rockers The Velvet Chameleon contributed this week's featured track "2.2 Cherry Blossom [The Fire]." They describe themselves as, "a little out-of-the box like Radiohead, mixed in with the classic rock virility of Led Zep". Their self-produced EP at can be had on the band's Facebook or twitter.

Please help support Weekend Confirmed engineer extraordinaire Brooklyn Fraser in her charity ride as part of the AIDS/Lifecycle. She'll be biking from San Francisco to Los Angeles, riding some 545 miles over seven days in support of the cause. To make the ride, she needs to hit a donation goal of $3000. If you can, please help her make that goal and be able to ride by making a donation on her AIDS/Lifecycle page and, of course, your charitable donation will be tax deductible as well.

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

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Comments

  • So during the Portal 2 talk I think it was Christian who said Portal was extremely linear but it felt open. This was despite the fact that the puzzles really only have one answer. That's great that Valve was able to do this but it got me thinking....

    Why can't a video game be completely open ended? Why does there have to be a predetermined path? Why can't we just be presented with an objective, then given a large set of tools, and then let go to complete that objective?

    I'm just going to throw a scenario out here (albeit not a very good one). Let's say your sister is kidnapped and the ransom is a rare Ferrari car. Your objective is to get the car and trade it for your sister's life. You're given a few clues at the beginning of the game, such as a few people to talk to and an address of a man who owns one of these cars. Now you can go out and talk to the man. He'll tell you you can buy the car from him for 1.3 million dollars. You can then try earning the money by several different ways (such as selling drugs, or building a business, or robbing banks, or buying and selling property). Or you can try to infiltrate his mansion to steal the car yourself. You can talk to people on the street who are rivals to the kidnappers. They'll help you fight your way into their compound, but first you'll need guns. It's your job to get the guns. You'll also meet some people who race for pink slips. You can try to race your way to owning the car by beating a racer who owns one. But first you'll have to race your way up the ranks. I think you get the idea. Simple objective lots of ways to complete it. You could even mix and match these different scenarios to suit your tastes. For instance you could work selling drugs to get enough money to buy guns to get the rivals together to infilitrate the kidnapper's hideout.

    Maybe my idea is extremely ambitous but it's always been a dream game of mine. Thoughts?

    Thread Truncated. Click to see all 5 replies.