EA opened an official blog for NCAA Football 12 today, and art director Jean Adams showed off some visual improvements coming to this edition.
EA gave a first look at the visual improvements for NCAA Football 12 today with the unveiling of the game's official blog. Art director Jean Adams outlined the High Dynamic Range (HDR) rendering, and showed off a few of its impressive results.
BOOM video 8475
"It allows us to preserve contrast without losing the details that make the game look realistic," Adams wrote. "In previous versions, playing in the shadows made gameplay appear dark and muddy, which really killed the quality of our game. This was especially noticeable when playing in huge stadiums like The Swamp or Death Valley, where at certain times of day shadows cover most of the field making action hard to see."
Other tidbits to add more realism include some new gear, dreadlocks, more detailed crowds, and grass that actually looks like grass. "The field surface has looked like a tennis court for way too long, with the addition of 3D grass our game looks more photo realistic and immersive," Adams said. It also apparently means that the players shave their legs.
NCAA Football 11/12 grass comparison
Check out the high-resolution images in our gallery.
Steve Watts' youthful memories are are a blur of pixels, princesses, castles, and Mega Busters. After writing about games as a pastime for years, he got his first shot at a paid gig at 1UP. He's freelanced for several sites since then, and found a friendly home at Shacknews. His editorial duties include news, reviews, features, and lunatic ravings. He lives in the Baltimore-Washington area with his shockingly understanding wife.
Did they talk about how they were gonna probablly charge for the HDR feature in the game?
if there wasnt a ball in the screenshot I would have thought it was a screenshot from halo