Weekend Confirmed Episode 51
by Garnett Lee, Mar 11, 2011 12:00pm PSTThough they're missing PAX East, the Weekend Confirmed crew can't complain about the amazing SoCal weather, and Shacknews's Xav de Matos is up in Boston to cover the show. EGM's Sterling McGarvey joins Jeff and Garnett in the studio for this week's show. There's still plenty of leftovers from last week's GDC along with new releases to fill Whatcha Been Playin? The highlights include Fight Night Champions, Dragon Age 2, Lord of the Rings: War in the North, and Alice: Madness Returns. GDC panels and your comments on apologizing for Bulletstorm get the Warning going strong. And news in the Front Page includes several game announcements, sales records for Kinect and Pokemon, and cloud save game backups for the PS3.
Weekend Confirmed Ep. 51: 03/11/2011
Subscription Links:
- Subscribe to Weekend Confirmed in iTunes
- Weekend Confirmed is also available in the Zune Marketplace
- Subscribe to Weekend Confirmed via RSS
If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 51 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:43
- Whatcha' Been Playin Part 2: Start: 00:31:28 End: 00:58:20
- The Warning: Start: 00:59:27 End: 01:33:28
- Featured Music "Spirit" by Tabernacle MCz: 01:33:28 End: 01:36:46
- Front Page news: Start: 01:36:46 End: 02:13:57
This week's featured music is the track "Spirit" by Tabernacle MCz. The Genesis for this new Aquarian Gospel comes in the name of Tabernacle MCz Featuring Panama Redd a.k.a Deacon Dwindle Ducketz, Shaheid known as Father "BreakYoSelf" Tithes, and the Apostle Born Allah alias Sweet Daddy Grace. These ministers of the Aquarian Gospel are backed by “The Get Dat Money Boyz Choir”, also called the Choir Boyz. You can keep up with them at Facebook, ReverbNation, BandCamp, and Twitter
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Killzone: Mercenary shoots onto Vita on September 10
Trion Worlds hit with more layoffs, Defiance team impacted
Ratchet & Clank: Full Frontal Assault defending Vita next week
Game & Wario was originally going to be pre-installed on Wii U
The Last of Us digital download lets you start playing sooner




Comments
I think that design philosophy comes down to developers wisely implementing the minutia you were talking about with Heavy Rain. With that said, Metal Gear Solid games (which you interestingly brought up as an example of how not to tell a story in a game, and yet suffered amnesia with regards to this) are famous for this kind of gameplay minutia.
Would Dom be convincing drinking a glass of orange juice in a cheesy 80s movie style, post-apocalyptic war zone? No. But he might be convincing smoking a cigarette. It might even be a fun meta touch if the smoking affected his ability to resistance to taking damage in battle. If only there were developers out there who did something like that.
A developer who valued story in their games, and respected their audience as mature enough to handle such values.
Oh wait, gamers (including gamers on podcasts and who somehow get paid to write things) have proven time and time again that they're not mature enough for that stuff. Whenever you confront them with this reality they usually just write it off as a game that's just "fun." But I tend to think that "fun" in these cases is just a code word for stupid.
Thread Truncated. Click to see all 12 replies.
As for Gears of War, drinking a glass of orange juice wouldn't work. But what if the intro started with Marcus Fenix working in some kind of prison yard, the same way Rambo 2 started. Let players get to grips with the brutal government, and the character of Fenix.
You must be logged in to post.