Weekend Confirmed Episode 48

By Garnett Lee, Feb 18, 2011 12:00pm PST

Billy and Christian join Jeff and Garnett in the studio for this week's show. A look back at the Halo: Reach campaign as played solo as opposed to cooperatively gets things started in Whatcha Been Playin? GoldenEye also gets a brief reassessment before yielding to Marvel vs. Capcom 3. There's time to catch up on your comments during the Warning and the open question of how intimidating the competitive nature of some games can be to players who just want to have fun. The Front Page closes this week's show with a full slate of new game and DLC announcements from Double Fine's Sesame Street kinect game to a da Vinci-themed add-on for Assassin's Creed Brotherhood.

Weekend Confirmed Ep. 48 - 02/18/2011

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And if you're on GameCenter, you can play the show here: Download Weekend Confirmed Episode 48.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

Whatcha' Been Playin?: Start: 00:00:00 End: 00:30:21

Whatcha' Been Playin? and Cannata-ford: 00:31:10 End: 01:01:36

The Warning: 01:02:39 End: 01:34:24

Featured Music "Hangman" by Room 16 : 01:34:24 End: 01:38:03

The Front Page: Start: 01:38:03 End: 02:12:54

In the Featured Music break this week it's "Hangman" from Room 16. They are a straightforward rock band from Scotland who like playing music with guitars in it. Room 16 has been making music for better or worse for about 3 years now and has had the pleasure of gigging across the country. Their line up consists of singer Ewan McCall, guitarists Andrew Gordon and Adam Gatherer, bass player Kyle McLellan and drummer Ronan McLellan. Hangman was written by Andrew Gordon with additional lyrics from Ewan McCall.

If you're fortunate enough to be around Glasgow on Saturday, March 12 you can check them out at Barrowlands 2. They've also graciously offered to send a free track to Weekend Confirmed listeners just for the asking. Connect with Room 16 via Twitter, Facebook, the official Room 16 site, and their bandcamp page.

Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

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  • I had the opposite experience that Garnett had with Halo Reach, that final area of the last mission was such a pain for me. It was my first time playing through the game (on heroic, my usual choice for the Halo games) and by the end of it I was so frustrated; I kept shooting the "thing" you shoot with the "big thing" unaware that I was supposed to survive until the "thing" was in position. Even better than that was up until that point I was going around with 1-2 clips of ammo struggling to put a dent in anything before I was taken down seeing as a single clip of bullets don't tend to work on shields very well, I wish I had found those supplies you mentioned!

    I still think Halo 3 is the best of the series, it may have one of the worst designed missions in the series, Cortona, but it also has two of the greatest missions I have ever played in any game. "The Ark" and "The Covenant" both highlight the strengths of the Halo games with smart pacing between tight corridors where you are jumping between melee, grenades and shooting and open areas where the vehicle you choose affects how the scenario will play out significantly and when you bring other players into the mix, oh boy :)

    Also, if you want to have a blast in co-op play legendary with the Iron skull (If one dies everyone goes back to a checkpoint) on with a group of close friends. You wouldn't think it but the the fact that you have to watch your buddies back makes the moment to moment action (and the griefing) so much better!

    We did this to get the Annual achievement for Halo 3 and a similar one for ODST and it was some of the most frustratingly amazing things I have ever done in a game with friends!

    The mission where you are flying around the rainy city was also great to do, when my buddy finally (after many annoying deaths) "skyjacked a banshee I decided to jump out of mine before we hit a checkpoint! It was hilarious for 75% of us!