Battlefield 3 Teaser Trailer and First Details Arrive
by Alice O'Connor, Feb 04, 2011 5:45am PSTBattlefield fans, commence getting excited. Developer DICE today released a teaser trailer for its long, long-awaited Battlefield 3, along with a small trickle of details.
Battlefield 3 will boast single-player and co-op campaigns in addition to its trademark multiplayer, DICE revealed. Built upon DICE's new engine Frostbite 2, it'll also see jets and prone return to the series, not to mention 64-player multiplayer in the PC edition. According to Game Informer magazine, which has BF3 as its March cover game, the console editions will only support multiplayer with up to 24 players.
Hopefully mention of 64-player multiplayer will be of some comfort to PC gamers, after DICE announced yesterday that the PC editions of Battlefield 1943 and Battlefield: Bad Company 2's 'Onslaught' DLC had been cancelled so it might focus on BF3 instead.
Battlefield 3 is slated to launch on PC, Xbox 360 and PlayStation 3 this fall, published by Electronic Arts. You can, if you fancy, pre-order the $50 PC version of its Limited Edition now, though curiously its actual contents won't be revealed until "late February."
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Comments
Prone (which NEEDED to be in there), jets, 64 players...all it needs is the commander and we have a worthy sequel to BF2!
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I wanted to like Battlefield 2, but the silly hit detection (or was it just that they were so inaccurate?) issue rendered the vast majority of the weapons almost unusable. No one likes pinpoint accurate weapons, but when you're at only 20 feet, im inclined to think your bullets should generally hit whatever you're aiming at. I tried so hard to like the game (hey it is one of the most popular PC fps games) but I got tired of hitting nothing but thin air whenever I tried to shoot something.
I also really hope they do something more with that aircraft carrier. We all remember it from that one map.. right? It might have been completely impossible on 2005 tech, but how cool would it be if you could actually drive the aircraft carrier? Or maybe even a smaller ship like a destroyer or something.
I know battlefield is all about vehicle combat, but the whole concept is in desperate need of innovation. We have been driving the same old tanks and helicopters in games for probably over a decade at this point. They can add some fancy physics and realistic handling and that's all good but the wow factor ran out many years ago. I personally would like to have vehicles that I can walk around in while they're in motion (as opposed to being permanently glued to a chair like every game does.) I don't know why any game doesn't atleast allow you to look around while you're in a tank. Atleast that would help to communicate the idea that you are traveling in something that was volume.. and not just a floating pov.
Battlefield 2 had a lot of potential. The classes/commander system was great and the map size could have made for some epic firefights. Do games realize that guns can actually shoot out to a few hundred meters? Speaking of which, I think sniping could do with an overhaul as well. The sniper has to be the most underused and useless class in ALL shooter games. From CoD to TF2, hardly anyone uses the sniper. The reason for this is that games make sniper rifles redundant weapons. Any range that the sniper can shoot, so can a rifle (or whatever the "workhorse" weapon happens to be), and often better. CoD is a great example. The maps are just so tiny that you can shoot across the map with a rifle in many cases.
Assault rifles should be able to shoot out to 500 meters and a sniper should be able to do something like 1200 meters. Games like CoD have made a mockery out of modern weaponry in my opinion.
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I want huge maps full of awesome vehicle combat going on again.
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"stages" is what killed the Battlefield in Battlefield: Bad Company.
I really love Battlefield and all and I enjoyed all of them to death, but EA's support is far from what you'd describe as par.
I would have pre-ordered straight away if it were a physical copy. I have the sense that when it is 'unlocked' and you're asked to punch in the Key you got by email on game day, it's going to claim your Key... is already in use..
Of course this is all just speculation, but it's based on what has happened with enough frequency to produce first page Google hits on trying to find solutions to past blunders.
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ALSO PRONE! :P
and mother fucking co-op,
puts on shades
'hell yeah'
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http://i53.tinypic.com/2gvocg7.png
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GOTY!!
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Whoever has played BC2 should know the woes of google hacks at the current moment. Nothing spoils a game faster then cheaters for anyone who plays competitively.
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Given the current trend of games, I'm not going to get my hopes up though.
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Don´t castrate the game in the name of the infamous "less is better" principle of console design, give us HUGE maps with at least 64 players, commanders, planes, vehicles, ability to go prone, LAN servers, (and PLEASE, give me a portable AA gun okibbthx)
Also...Skill in the FPS genre is not only found in games with railguns and rocket jumping, try for once to kill a moving chopper pilot with an sniper rifle, or to repel a long attack of numerous enemy players (infantry and vehicles) with an squad of only 4 fellas, resolution, skill, and more important... Team play.
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Loved being commander and ordering squads to key positions to change the course of the battle, that was immensely satisfying. Squads just bring a lot more teamwork and strategy to the battle. They were in BC so surely they'll be here too.
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Can't wait.
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