Evening Reading
by Garnett Lee, Feb 02, 2011 5:00pm PSTGood Wednesday to you. Mine started out great with some hands-on time with the Witcher 2 over at Atari's offices. Wish I could share that with you sooner but the embargo on coverage is the 24th. It's worth the wait, though. Along with Reach, I finally started the Witcher over the weekend (it was a glorious weekend of gaming for me). It's impressive what they were able to do with Bioware's aurora engine--technology created for 2002's Neverwinter Nights. Granted, the Witcher packs its own rendering engine, but what really stands out to me--from a mere six hours of play--is how well they're able to use relatively dated tools to make interesting characters in a pretty detailed world and then tell good stories. For as quick as we are to get excited about tech, there's a helluva lot more that makes a great game.
LOL, after that stunning revelation, here's the top video game news of the day on the Shack:
Batman actor adds confusion to Arkham Origins announcement
Dragon's Prophet enters open beta next week
Heavy Gear Assault continues crowdfunding on Kickstarter
Strike Suit Zero mod tools released
Nintendo kicks off 'Crowdfarter' promo for Game & Wario
Narco Terror announced from Deep Silver
Call of Duty: Ghosts teaser gives tenuous look at next-gen COD
OZombie will be Spicy Horse's take on Oz
Deadpool listed for Wii U on Amazon Canada
CastleStorm assaulting XBLA next week



"Literature has unreliable narrators, but what do you call—how would you even begin to represent—an unreliable avatar? "
My first thought was- surely that's been done already. But then I couldn't think of one. Can you? If done well, that could be pretty neat. The obvious trick would be to mispercieve friends or neutrals as enemies, with lethal consequences.
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