Weekend Confirmed Episode 44
by Garnett Lee, Jan 21, 2011 12:00pm PSTGarnett took a quick trip earlier this week to New York for Nintendo's big press event unveiling the 3DS. Along with the pricing and launch info, he returns with detailed impressions of the upcoming hardware and hands-on impressions of several of the games. Jeff, Billy, and special guest Ryan Payton also get in plenty of questions, but there's more to the show than just the 3DS. Fluidity, LittleBIGPlanet 2, and 999: 9 Hours, 9 Persons, 9 Doors round out Whatcha' Been Playin? The Warning starts with what may become a regular feature of talking about favorite game endings before moving on to some excellent questions Ryan brought. And in the Front Page, December and Year-end sales figures for 2010 lead a full slate of news that concludes with a few thoughts on EA's ill-conceived "Your mom hates this game" marketing campaign for Dead Space 2.
Weekend Confirmed Ep. 44 - 01/21/2011
Subscription Links:
- Subscribe to Weekend Confirmed in iTunes
- Weekend Confirmed is also available in the Zune Marketplace
- Subscribe to Weekend Confirmed via RSS
We've got a handy player to listen to the show right here on the site if you like:
Listen to Weekend Confirmed Episode 44 (player window will pop-up)
And if you're on GameCenter, you can play the show here:
Download Weekend Confirmed Episode 44
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Whatcha' Been Playin?: Start: 00:00:00 End: 00:31:44
Whatcha' Been Playin? and Cannata-ford: 00:32:48 End: 01:05:05
The Warning: 01:06:12 End: 01:37:32
Featured Music "1 Way Ticket" by Beat Bullys: 01:37:32 End: 01:41:00
The Front Page: Start: 01:41:00 End: 02:16:42
Tailgate Playoffs Wild Card Special: Start: 02:17:42 End: 02:30:09
The Featured Music segment presents "1 Way Ticket" by The Beat Bullys. They are a hip hop rap group based in Southern Califorina. Members BNews, Kree & Osama Bin Rappin were brought together creatively by Long Beach Native & Member of LBC Crew, Bad Azz! Their Debut Album, "Bully Music" is set to be released this year on up and coming Indie Label, Provocative Ent. "1way Ticket" is their newest single Produced by Prophit. Check out their Introduction Video on Youtube "Dedication" and follow on Twitter: BNews83 and itsjustkree
Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
New game releases of May 20-26
Killzone: Mercenary shoots onto Vita on September 10
Trion Worlds hit with more layoffs, Defiance team impacted
Ratchet & Clank: Full Frontal Assault defending Vita next week
Game & Wario was originally going to be pre-installed on Wii U
The Last of Us digital download lets you start playing sooner
Weekend PC download deals: Borderlands 2 for $11
Metal Gear Solid: The Legacy Collection coming to PS3 in July for $50
Madden NFL 25's $99 'Anniversary Edition' includes Sunday Ticket
Final Fantasy 8 getting PC re-release (in Japan)



Comments
If someone made a game that was like Mass Effect, or was Mass Effect, where all you did was explore the galaxy, negotiate with people, and make friends, I'd probably play that game (a space drama?). Dragon Age and Persona are also games that I mainly play in order to interact with the characters who are really well-written, and I actually enjoy doing that more than the combat. I think games like Prince of Persia, Tomb Raider, and maybe even Uncharted would be better off with a lot less combat - the most interesting enemies in all of them for me were the traps and hazards.
Thread Truncated. Click to see all 11 replies.
I would have loved it if it were up to the player to guauge the personality, motivations and character flaws of the characters they conversed with, and chose their answers accordingly. This guy is on an ego trip, choose the paragon dialog option to sweet-talk him and you'll get this outcome, get confrontational and you'll hit a dead end. This guy is a coward, you can intimidate him with the renegade option, and the paragon option doesn't get you as far.
It would actually give you some incentive to explore all those 'investigte' options too, for clues to their personality and such.
You must be logged in to post.