Weekend Confirmed Episode 43

By Garnett Lee, Jan 14, 2011 12:00pm PST Whatcha' Been Playin? gets off to a big start this week with a lively discussion on the windup to the end and boss fight in Uncharted 2, first impressions of LittleBIGPlanet 2 and Ghost Trick, and, of course, an update from Cataclysm. Garnett, Jeff, and Billy then move on to your continuing comments on the topic of reviews before considering whether you can be addicted to buying games and what happens when a pay-to-play MMO goes free-to-play. Top stories like the brewing storm over Splosion Man developer Twisted Pixel calling out Capcom mobile for ripping off their game, anticipation of the Battlefield 3 unveiling due to come at GDC, and rumors of a Final Fantasy XIII sequel finish the show on a strong note in the Front Page.

Weekend Confirmed Ep. 43 - 01/14/2011

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

Whatcha' Been Playin?: Start: 00:00:00 End: 00:34:10

Whatcha' Been Playin? and Cannata-ford: 00:35:15 End: 01:08:00

The Warning: 01:09:00 End: 01:41:40

Featured Music "Chemistry" by Tyrannosaurus Grace: 01:41:40 End: 01:44:56

The Front Page: Start: 01:44:56 End: 02:15:04

Tailgate Playoffs Wild Card Special: Start: 02:16:05 End: 02:28:37

The Featured Music segment presents Tyrannosaurus Grace, a 5 piece Pop Rock band from Ellensburg, WA. founded in late 2009 by childhood friends Tim Held and Justin Foss. They released their first self titled album in October of 2010 and currently play shows all over the Pacific Northwest as they continue to write and record new material all the time. The members are: Tim Held-Vocals, Guitar, Keyboards, Justin Foss-Guitar, keyboard, audio production, Jeff Gerrer- Bass, David Hoffman- Drums, Lakyn Bury-Vocals, guitar, keyboard. Their album is available on iTunes, Amazon.com, and CDBaby.com. Their website is tgraceband.

Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

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  • About game reviews and buying games. What happen if money is not a factor.

    I don't care about game reviews, I've played games for more than 20 years now, at this point I just try anything. I love gaming podcast more than anything else because allows me to discover new games and opinions in what I think is the best way, talking. When you read a review you often get one opinion but when talking people tend to challenge that opinion and I get more from that than anything else.

    But I don't what to talk about that, I want to talk about what happen when money is not the deciding factor. I live in Argentina and here buying games (or software for that matter) is extremely rare. Piracy is rampant down here and is not because is cheaper, it become a cultural thing, you don't buy software, software is -in everybody's mind- free. Of curse there are people like me that still buy games, but we are few and far away to matter.

    But I don't want to talk about piracy (or our particular situation), want I want to talk about is what happen when money is not a deciding factor about gaming. Do people still care about reviews? Do people still assign the same value to a game even if it is free? The short answer is yes, they do, they care about reviews, they value the game even if they won't pay for it, and if they value the game a lot they will buy it as a reward for the developer (this is the best you could say about a game here, is the game sells well here is because a lot of people just love the game).
    But people doesn't care too much is about length, we don't have the discussion if you're going to pay for a 10 or a 30 hours game because most people won't pay either, a good game is a good game even if it is a three hours game.
    Discovery is a different process too, because we don't have retail outlets (there are, but they are poor managed and sparse) we won't have the release of the month but what people is talking about. And we don't have ads about games (Nintendo is the only company that sometimes appear on TV) See the Halo case, Halo was never a big hit here, the 360 was never launch here and now the time pass and new games are coming, a new Halo game will be just the new installment on a series that no one talks about, why play it?
    Internet changes things a lot, now we see what's big up there and we want it, but ultimately what people will get is what they see on their friends houses, or what they hear someone talking about. A deciding factor is not a review, not how much it costs, not it's length, is what people say about it.

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