Weekend Confirmed Episode 41: New Year's Eve Special

By Garnett Lee, Dec 31, 2010 9:00am PST For this New Year's Eve 2010 show--the second of our two holiday specials--Shane Bettenhausen joins Garnett, Brian, and Jeff for one final 2010 recap and then a lengthy gaze into the crystal ball to see what may lie ahead in 2011. We catch up some with what Shane's been playing with friends back home from music games like Dance Central and Rock Band to developing thumb blisters at Super Street Fighter IV ... oh, and, uh, Sonic IV. Your responses from our SModcastle live show seed the conversations in the second segment with topics like why we really want to get our hands on the Nintendo 3DS. In the second half of the show all attention turns to 2011--the games, the trends, and, of course, predictions!

Weekend Confirmed Ep. 41 - 12/31/2010

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

Whatcha' Been Playin?: Start: 00:00:00 End: 00:30:24

Whatcha' Been Playin (cont) and the Warning: 00:31:28 End: 01:01:43

2010 Wrap-up and 2011 predictions: 01:02:45 End: 01:32:02

Featured Music "Shake Shake Boom Boom" by Those Crosstown Rivals: 01:32:02 End: 01:35:08

2011 predictions (cont): Start: 01:35:08 End: 02:13:08

In the Featured Music segment this week it's Lexington, KY based Those Crosstown Rivals with "Shake Shake Boom Boom" from their album The Day After Yesterday available now on iTunes, Amazon, and cdbaby. Show them some love if you like what you hear! Keep up with Those Crosstown Rivals on their Reverb Nation page, Facebook page, and Twitter.

Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

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  • There has been a lot of discussion this week about overlooking games based on review scores, and the different opinions regarding replaying a great game vs trying something new that might not be as good.

    Technomage made a good point that players who only stick to the "top level" games could very well be missing out on some fun titles. He also states that people who play games once and move on have the chance to try more titles, so there is less pressure to make sure every game played is a "9".

    However, I still feel he's missing something important.

    There is also something to be said for the enjoyment you can get out of a game that you really delve deeply into and spend a lot of time with. I'm in the camp that plays fewer games, but re-plays them often. Every now and then, I'll purchase 4 or 5 games in 1 month, and I actually end up feeling bad about it because I don't get to put the time into exploring each game that I would like to.

    I think my point is that these games are often the product of the combined efforts of dozens or even hundreds of people, over 2 or 3 years of hard work. To blow through the entire game in 8 hours is not only a disservice to the game makers, but it often doesn't give the player enough time to really experience everything a game has to offer.

    I'm not suggesting that every single game should be played over and over and over, but that if you play a game that really grabs you, you just might enjoy it MORE the 2nd time through, not less.

    I can't count the number of times I replayed Halo CE. I don't think there is a single pixel in that game that I haven't seen. When I think back to my fondest memories of the game, none of them came during my first playthrough. The highest levels of enjoyment I got from the game came from tackling the same encounters in new, inventive ways, or discovering routes I had missed in my previous playthrough, or from truly mastering all the different weapons in the game, learning the intricacies of the combat systems, enemy AI, knowing which way an Elite was about to dodge based on the animation of his feet. These are things that simply cannot be done in a single playthrough, and every great game is full of these kinds of experiences.

    I can't help but feel that people who only play games once are missing out on a lot of deeper enjoyment.

    Thread Truncated. Click to see all 2 replies.

    • Perfectly fair way to go about playing videogames. It's just not the way I choose to.

      Also, while I appreciate the idea of respecting the work that these people put into games, I don't think they put that detail in there such so players can slavishly appreciate every nuance.

      I think all those people are putting in all those details to contribute to the cumulative experience, so that it feels as convincing, immersive, beautiful, or unique as possible. I don't need to appreciate every detailed bump map on the plains of Red Dead Redemption to appreciate their work. I can simply take in the view as I'm making my way through, and the simple fact that I am completely sucked in is testament to the quality of their work and effort.