Take-Two Interactive Wrangles $42.6 million in Profit; Shares Jump 8 Percent
by Xav de Matos, Dec 17, 2010 3:30pm PSTYesterday, Take-Two Interactive announced that its net revenue earnings increased to $1.16 billion for the 12 month period, ending October 31, 2010. The jump represents a growth of 65 percent over the same reported period last year. Deducting necessary operating expenses and taxes, the company pulled a profit of $42.6 million for the year.
In the period, Take-Two launched a number of critically acclaimed titles, including Red Dead Redemption, NBA 2K11, and Sid Meier's Civilization V. Citing the open-world western title and the industry's lone simulation basketball game for 2010, specifically, outgoing Take-Two CEO Ben Feder reminded all that the company was able to increase sales and return to profitability "without a new release of Grand Theft Auto."
Feder also pointed to "strong sales of catalog titles and digitally-delivered content" as major contributing factors in the company's bloated wallet. According to the CEO, the 2K Sports division was profitable during the period.
In the same reported period last year, Take-Two saw a net loss of $140.5 million.
A day after announcing its results for the 12 month period, Reuters reports that Take-Two shares have increased by 8 percent.
Call of Duty: Ghosts video compares graphics to Modern Warfare 3
Backward compatability is 'backwards' strategy, says Microsoft
Mortal Kombat 'Komplete' coming to PC
Xbox One rumors: confirmations and open questions
EA 'building titles for the Nintendo console'
Best of PSN collection coming in June for $40
Warhammer 40,000: Armageddon announced for PC and iOS
Demon Hunter is most popular Diablo 3 class, and other infographic stats
Metro: Last Light DLC and season pass detailed
Microsoft considering 1 vs. 100-style game for Xbox One





Comments
Thread Truncated. Click to see all 2 replies.
You must be logged in to post.