Weekend Confirmed Episode 38
by Garnett Lee, Dec 10, 2010 12:00pm PSTTwo hallmarks of the season come together this episode of Weekend Confirmed. Brian got hit full force with the flu this week and is out recouperating (get well soon buddy). But this time of year always brings people together and in that spirit, joining Garnett and Jeff this week are David Ellis and Billy Berghammer. A massive show ensues. All four have been playing Cataclysm and share their different experiences both with the early and high-level content. But this isn't Warcraft Confirmed and there's more Gran Turismo 5 talk and Assassin's Creed Brotherhood to round out Whatcha' Been Playin? Your insights on the future for Modern Warfare 3 lead the Warning, where the topic of whether our expectations have risen too high for games in general. Big time game announcements in advance of the VGAs anchor the news in the Front Page.
Weekend Confirmed Ep. 38 - 12/10/2010
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Listen to Weekend Confirmed Episode 38 (player window will pop-up)
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Download Weekend Confirmed Episode 38
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Whatcha' Been Playin: Start: 00:00:00 End: 00:29:57
Whatcha' Been Playin and Cannata-ford a New Game: Start: 00:30:54 End: 01:06:03
The Warning: Start: 01:07:05 End: 01:41:47
Music Break featuring "Shake the Heartbreak" YUG: 01:41:47 End: 01:45:07
The Front Page: Start: 01:45:07 End: 02:24:42
NFL 'Tailgate': Start: 02:25:42 End: 02:34:02
Music Break this week features 44th and Filth artist YUG with "Shake the Heartbreak". It's a massive track with a serious beat, fantastic vocals, and a great drop. "Shake the Heartbreak" is available now in both the iTunes Store and from Beatport (please support the artists who generously let us feature their music each week if you like what you hear). Connect with more from YUG at his artist page and from all their artists at the 44th and Filth Facebook page.
Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
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Comments
It's not about aiming or twitch reflexes. Those are pretty much taken out of the game entirely, because the actual kill(offence) or stun(defense) mechanics are prompted by the game (with an icon over the targets head). So with that out of the equation, it's all a mind-game. It's about hiding without looking guilty, chasing and approaching a target without letting them know you're even there.
Every kill is like a long, suspenseful cold war, before the first shot is fired. From there, it's classic AC. Either an amazingly cool kill sequence, or an intense chase through the streets or over the roof-tops.
I love the Team modes, because you can combine abilities in really cool ways, and rack up the bonuses for impressive kills. Casually walking past a target and hitting the poison button, and then walking away as they drop dead a few seconds later is soooooooo satisfying. So is tossing a throwing knife at a runner right before he gets to a chase-breaker, and then shanking him. :D
Thread Truncated. Click to see all 23 replies.
AC is, bar none, my favorite new IP of this generation. I love the story and the single-player gameplay. I even loved the original when everyone else found it too repetitive. I finished every single mini-mission before even attempting the Assassination, just because I wanted to fully explore every inch of the world.
Yes, I even collected all the flags. :D
So yeah, I love the multiplayer...but single-player is the main course, always.
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