Weapon Wheel Back in Resistance 3; Multiplayer Info

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In advance of the first in-game video of Resistance 3 due to air this Saturday during Spike's Video Game Awards, the PlayStation Blog posted an article with some background on the game. Along with a Resistance 2 spoiler (they recommend getting the Greatest Hits version and playing it if haven't. I might suggest taking the spoiler and moving on), the story includes some spiffy concept art and a few tidbits on what to expect from the new game.

Addressing one of the biggest complaints with two, Resistance 3 returns the weapon wheel from the original game, giving you access to your full arsenal instead of having to choose two guns at any time to run with. Weapons will also be upgradeable this time around. How that will work wasn't mentioned; though, the story does say that they will improve as you continue to use them. This makes it sound like the weapons will accrue some sort of experience points.

A couple brief mentions were also made of multiplayer. The team is hard at work on full two-player co-op throughout the main campaign--playable both online and split-screen. They're calling the multiplayer "progression-based" which most likely means it will take cues from the popular player development system used in Call of Duty and similar games. As one of the captions for the art notes, many of the multiplayer maps are set in locations not in the campaign, but places that will have been mentioned or otherwise connected back to the main game.

From The Chatty
  • reply
    December 7, 2010 12:03 PM

    The weapons work the same way as in the Ratchet games. This was mentioned in the GI article in October, I think. The weapon wheel was also mentioned. This is old news, sorry Garnett. :(

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