Weekend Confirmed Episode 34
by Garnett Lee, Nov 12, 2010 12:00pm PSTCall of Duty: Black Ops dropped this week and we've been playing it along with, oh, a few million other folks around the Net. It hoards the spotlight in Whatcha Been Playin? and fair warning, there are some spoilers in the discussion but with a clear disclaimer beforehand. Battlefield Play4Free and the Vietnam DLC for Bad Company 2 also come up as shooters rule this week's show. In the Warning your counter-points to the idea floated last week of 2-3 hour games get us started and we also open the question of how susceptible to fatigue Call of Duty looks to be? News of Rock Band developer Harmonix hitting the sales block, a handful of new game announcements, and more wrap it all up in the Front Page.
Weekend Confirmed Ep. 34 - 11/12/2010
Subscription Links:
- Subscribe to Weekend Confirmed in iTunes
- Weekend Confirmed is also available in the Zune Marketplace
- Subscribe to Weekend Confirmed via RSS
We've got a handy player to listen to the show right here on the site if you like:
Listen to Weekend Confirmed Episode 34 (player window will pop-up)
And if you're on GameCenter, you can play the show here:
Download Weekend Confirmed Episode 34
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Whatcha' Been Playin: Start: 00:00:00 End: 00:30:10
Whatcha' Been Playin and Cannata-ford a New Game: Start: 00:31:14 End: 01:04:29
The Warning: Start: 01:05:34 End: 01:37:29
Music Break featuring "Line 'em Up": 01:37:29 End: 01:40:40
The Front Page: Start: 01:40:40 End: 02:05:20
NFL 'Tailgate': Start: 02:06:20 End: 02:16:10
Music Break this week features "Line 'em Up" by Final Gravity. This track is from their "4 Pack" EP available on iTunes and CDBaby. For more from them check out the official Final Gravity site. And if you're in the LA area, Final Gravity will be opening for rock guitarist Gary Hoey (who, if you don't know the name, shreds) at the Brixton on the Redondo Beach Pier, Thursday, December 16 at 9pm.
Original music in the show by Del Rio. Get his latest single, Small Town Hero on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Our Official Facebook Weekend Confirmed Page is coming along now so add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Sony apologizes for faulty PS3 update, investigating cause
Killer is Dead preview: Mondo uncertainty
Splinter Cell Blacklist gets 'Spider-Bot' iOS companion game
Square Enix's cancelled Legacy of Kain: Dead Sun 'not the right game'
Joe Danger PC includes TF2 characters, Minecraft levels






Comments
Treyarch's waves to create difficulty is ridiculous. MW2 was challenging but never seemed to be based on just sending waves of enemy unending until you moved forward.
I had way more fun playing MW2 and more fun playing MOH. I felt more drawn into the MOH story because of pseudo-realism as opposed to Black-Ops, which telegraphed the "twist" making me feel a step ahead of the story.
As for MP, a patch/dlc to MW2 would have sufficed.... No genuine co-op or even spec-ops, just this zombie crap.... no thanks... I pre-ordered Hardened, completed on Veteran, played some MP and returned it... Very average, not inline with what I like about the COD franchise....
Thread Truncated. Click to see all 11 replies.
I played MoH and CoDBlops on PC, and I've seen more bugs in Blops than MoH. Bugs like falling through the world and being unable to pick up KEY weapons.
I have no idea what two games you were playing, but I have the exact opposite opinion. CoDBlops is probably one of the worst games for story telling. Interaction is about pressing forward with a bit of mouse look, clumsy rappelling sequences, or flimsy vehicle sequences.
At least Modern Warfare 2 has some open design in its levels. I had not seen a single level that was as open as Nate's Plaza. IMO CoDBlops gone even more backwards from it storytelling than MW2. CoD4 was as good as it gets.
You must be logged in to post.