Final Fantasy XIV Major Patches Detailed
by Brian Leahy, Nov 11, 2010 12:20pm PSTSquare Enix has published a massive list of changes and fixes coming to its newest MMORPG Final Fantasy XIV. The updates are split into two categories, with one group of fixes scheduled to go live in November and December, while other changes are queued up for the first update in 2011.
While the full list isn't very detailed, it certainly covers a lot of fixes, adjustments, and new content. I'm not surprised, however, as it has unfortunately become commonplace to launch MMORPG titles before they are truly ready for release.
Square Enix recently gave an additional 30 days of playtime to all players that had purchased the game before October 25. I'll ask the same question again: is anyone still playing this game? Do you plan to stick with it through these patches? A PlayStation 3 version is still planned for release in 2011.
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Also, one thing that frustrated me was people saying "this game was built for the console". I tried to use a controller, and you know, combat isn't really very intuitive for this. It's way too slow. You have to move up and down you're action bar to select an ability, and then depending on that ability, you have to "re-target" your target. That's just silly. 3-5 seconds on the controller to do said action (and that's being generous), versus 2 clicks of the mouse which take maybe 1-2 seconds (if you're slow). I just don't see how this is "built for consoles" when it's so horribly slow to use controllers.
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But this game was a travesty upon release for what was promised. I heard that it would be a much more single-player friendly experience and to be fair it is. But the friendliness and intuitiveness does not match common day MMO expectations. You don't have to be WoW, but anyone who ignores the lessons it continues to teach will not work.
The interface is not easy to navigate and the input lag is horrible (and I am on a T1 line with a good GTX card so I know it isn't me.) The tutorial storyline you go through is not easy to follow. You never know how much you miss a pop-up dialogue box for an NPC until they try to cram the text for the NPC into your chat/status text window along with everything else.
In this day and age for an MMO to be profitable beyond the niché you have to learn to take the mainstream lessons and adapt them and make them your own. FF XIV seems mired in the past without any care about the future of the genre. I will hope for the best in the upcoming patches and when the PS3 version launches I will give it another go.