BioShock 2 PC Getting Minerva's Den, Protector Trials, and Final Patch!
by Brian Leahy, Oct 27, 2010 11:00am PDTEarlier this month, 2K Games sadly revealed that it would not be bringing the Protector Trials and Minerva's Den DLC packs to the PC version fo BioShock 2. Also left out in the cold was the game's final patch, already out for the console versions.
Today, 2K's Elizabeth Tobey has announced that the company will be bringing these two DLC packs and the patch to the PC SKU.
In the forum post, Tobey explains the reasoning behind the initial cancellation and resurrection of the DLC and patch.
When we announced that Protector Trials and Minerva's Den would not be coming out for the PC due to technical and timing issues, we received a lot of feedback (much of it understandably expressing disappointment and anger) about our decision.In terms of the patch and the Protector Trials, we had a working build but there were bugs in the code that would trigger problems with the game during specific situations, and we were not happy enough with the status of the build to release it for certification with Microsoft.
Tobey goes on to explain that the team could not get the patch and DLC up to 2K's standards before moving the development team off of the project as is normal with development cycles. The fan response, however, has been influential and "given the conversations we've had over the past two weeks, we've decided to go back and finish the PC patch and Protector Trials."
The patch and Protector's Trials will be free 2K and estimates it will be ready for certification in December. As for Minerva's Den, "it was not in a workable state [when we stopped development] and needed significantly more dev time to complete." No timing has been discussed for Minerva's Den, but the company has "reallocated resources to work on completing the project."
Hooray for PC gaming!
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Comments
*Spongebob voice: 3 weeks later*
I am outraged that 2K is releasing this DLC for the PC.
No wonder PC gamers have a reputation for being a gaggle of whiny bitches. I can't imagine that myself or any of you would actually choose to develop games primarily for the PC instead of consoles when you do the math on profitability and dealing with dipshits.
And I say all that as a primarily PC gamer.
I even had to go in and manually set a directory in a configuration file because it didn't get set during the install. That was for the save directory, and that failing is really annoying.
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With GFWL dying a slow death, all major production companies basically realising its a piece of shit, obsolete 3rd party annoyance, maybe Microsoft have eventually relented in order to try and drag our GFWL's pathetic excuse for a service a little longer?
Fuck Microsoft, Long Live Valve.
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I blame them for even TRYING to leave PC gamers out in the cold. Doesn't matter if they go back on it now. They tried to crap all over the gamers who made System Shock (the predecessors to Bioshock) a classic.
Hope this is a lesson that PC gamers may be less, but they're the guaranteed money. Console gamers could buy a Bioshock game or a remake of ET for Atari 2600, they don't care. They're fickle. Whatever's getting the word of mouth from the reliable PC gamers is what they'll buy into.
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ok, imma buy it on PC anyway, even though I have a ghetto pc
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I hate being bait-and-switched.
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