Microsoft Announces Web-Based Games Marketplace for PC Games
by Brian Leahy, Oct 22, 2010 7:00am PDTCurrently, Microsoft sells digital PC titles through its Games for Windows Live client, but that will change on November 15 when the company rolls out its new web-based Games for Windows Marketplace.

Mock-ups of the new Games for Windows Marketplace site."With Games for Windows Marketplace, we set out to create a digital store built for PC gamers end-to-end," said Kevin Unangst, senior global director, PC and Mobile Gaming, at Microsoft. "And by integrating with our existing Xbox LIVE and Windows Live services, we've made it easier than ever for millions of gamers to see for themselves how easy buying PC games can be."
The new Marketplace will be located at GamesforWindows.com and handle all transactions on the website itself. Customers can use their Live ID, which can also be linked to an Xbox 360 Gamertag or Zune ID. Those with Microsoft Points stockpiled may use them to purchase games and DLC, but the new Marketplace will also allow credit and debit card purchases.
I also had a change to speak with Peter Orullian, Product Manager for PC and Mobile gaming at Microsoft about the relaunch. First and foremost, he confirmed to me that the Marketplace will not be selling games that use Steamworks. "If a game is a Steamworks game, it's not something we're selling."
Not all games will use Games for Windows, as is currently the case, and DRM solutions will be left up to to publishers. Steamworks is a no go, but Microsoft currently sells titles with Ubisoft's controversial always-on DRM. "On balance, we're selling more non-Games for Windows - Live games than those that are Live enabled," explains Orullian.
When asked about going up against the likes of Steam and Direct2Drive, Peter thinks that "competition is healthy and I hope people agree. We would love to definitely be a part of that conversation and doing the things we've done to create ease-of-use is something that I have a lot of confidence in users coming to appreciate."
At launch, around 100 games will be available with new titles added each week. "When people really dig into what we've got, it's great game after great game," said Orullian. "You don't really have to sift through games you've never heard of and games that are not reviewing well."
Microsoft will continue to run targeted "Deal of the Week" promotions with discounts as well as more general discount promotions. These deals of the week will need to be at a certain discount level and quality so that gamers "come to expect Deal of the Work to be a great game at a great price," explains Orullian. Promotions like the Xbox 360's Summer of Arcade or GameFeast will also run on the PC.
As can be seen in the screenshots above, Fable III appears in the listings. I asked if this confirmed Fable III for a PC release--its currently delayed indefinitely--but was told that everything is placeholder. Orullian added, however, that he "would definitely invite you to show up to our store on day one for some really cool things that I think are going to excite people."
The new Games for Windows Marketplace will launch on November 15.
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If they can provide me the same price for new games as I would normally get, cool, if not, kthxbye.
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60 EUR! Are you kidding me Steam?
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I won't be satisfied with Microsoft's "commitment to PC gaming" until they adopt this mantra: "The PC is not a console."
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Valve makes great games, and steam is a nice service, but they need solid competition to keep them on their toes.
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Now, let's get these X360 games on the PC through G4W:
Halo games - Halo 3, ODST, Reach;
Gears games - Gears 2 and 3;
Fable games - Fable 2;
Alan Wake.
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Now, if this was the early 90's MS would also put this in to the OEM version of the OS so everyone would see it when they turned on their new HP or Dell. That probably can't happen any more. Or at least it has to be HP or Dell doing it for MS, not MS as part of the OS distribution.
Also, I can see this has a MS following the same path as Steam to establish themselves a foothold and then have more pull to advocate Games for Windows Live. This fits in with their phone Live strategy from Xbox and the new phone launch. If all PC games had compatible hooks to the cloud (yeah, in this case via Live), then you can extend the experience beyond the PC and take it with you on your phone. If you think about it, this (well not the phone part) is what Steam has done. Started out as being necessarily for HL2. We hated it. Turn out not to be so bad. Gain traction, great sales. We loved it. Enter Steamworks (ala, Games for Windows Live). Now it's getting adopted by many top-tier development studios. MS tried a similar strategy when they first launch GWL, but it failed for a few key reasons. Now that Steam is being successful getting Steamworks into several AAA games, MS wants to try the same approach. They're just very late to the game. BUT, this is MS. They have very deep pockets to fight this kind of war.
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I CAN'T HEAR YOU OVER THE SOUND OF STEAM!
:P
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Why would you hate on someone that gives PC gamers another way to get digital PC games. Do you not want another means for a PC game devs to be able to distribute their PC games which = more pc games for us?
Sigh, what ever.
Good stuff MS, juts start pumping out PC versions of some of your 360 line up and bring new IPs PC, then I will be obber happy. Also I really hope Fable 3 is 11/21/10.
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I love Steam and have purchased over 90% of my PC games from there, but I can't pass up a good deal wherever it's from.
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It is nice to want things.
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