Morning Discussion
by Xav de Matos, Oct 05, 2010 5:00am PDTToday is going to be a busy day. Brian is out of town at a press event and I'm venturing deeper into Toronto to see a few upcoming titles, as well. So, for the rest of the day, the keys to the car that is Shacknews are in the willing and able hands of Garnett, Alice, and Jeff.
We're gearing up with some great exclusive coverage over the next week or so, so make sure to keep refreshing Shacknews every chance you get. Starting...now!
Splinter Cell Blacklist co-op modes partially detailed
FIFA 14 on PC won't use Ignite engine
Ace Attorney Trilogy coming to iOS next week
Far Cry 3 editor jazzed up with Blood Dragon shinies
Epic Mickey 2 for Vita coming June 18



http://www.youtube.com/watch?v=kRkXRzBdENo
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2) I do read all the text that survivors spit out at me. These two never once hugged once reunited. All they did was continue shooting zombies around them. After multiple attempts to talk to them after bringing them together failed, I gave up on the quest.
3) I realize that... My point was that they replaced a creative way to gain more PP points, with another that IMO is lacking in creativity. As long as you can find two weapons that can be combined, you'll get double the PP points. I can only hope that the multipliers get larger as the game progresses, but as I stated in my OP, I have only played 3-4 hours in so far.
4) Ok... I can see where a few getting bit would cause an outbreak. It just seems so massive for the amount of time that passed since the zombies escaped containment. How much time was meant to have passed from the gameshow to the initial zombie escape, to Chuck trying to get to the green room? Doesn't seem like even an hour to me... o]
Thank you for the final statement. I have bred, and I guess you could say my kid is ugly.. whatever.. It's all a matter of OPINION you see. I think the way they chose to render the daughters face in this game makes her look retarded.
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