Crysis 2 Gets Two Special Editions, Multiplayer Beta for Xbox 360
by Brian Leahy, Aug 17, 2010 12:00pm PDTAt Gamescom 2010, publisher Electronic Arts announced two special editions for the 2011 release of Crysis 2: the Limited Edition and the Nano Edition. The Limited Edition is available at the standard retail price while supplies last, while the Nano Edition will run you a whopping $150 and is billed for the "ultimate Crysis fan".
The Limited Edition sports the following in-game multiplayer bonuses:
- Bonus XP - Players will jump into multiplayer battles with an edge by starting with enough experience points to gain early access to all 5 preset class load-outs.
- SCAR Hologram Decoy - This special attachment to the SCAR will project a hologram image of the player, allowing them to confuse their opponents with the decoy.
- SCAR Weapon Skin - This digital camouflage skin will allow players to add a personalized touch to one of the more popular assault rifles in the game.
- Platinum Dog Tag - This special one-of-a-kind dog tag is one of over 250 that will be collectible in Crysis 2 multiplayer, helping to separate you from the rest of the field.
The Nano Edition includes the Limited Edition "housed in a steel case plus an 11" statue of the game's hero 'Prophet' on top of a New York taxi cab, a high-quality art book, all packaged inside a backpack modeled after the Nanosuit itself. Not available in stores, the Nano Edition is available in extremely limited quantities via pre-order only for $149.99."
A multiplayer beta will also run in the fall on the Xbox 360 and two of the multiplayer modes have been revealed. They are "Crash Site"--a capture and hold gametype--and "Team Instant Action"--a standard team deathmatch offering.
The multiplayer game will make use of customizable "Nanosuit Modules", three of which are now known:
- Weapons Specialist Module - With the Weapons Specialist ability, the player can reload his weapons both more efficiently and quicker.
- Proximity Alarm Module - With the Proximity Alarm module attached, the Nanosuit gives audio feedback whenever an enemy approaches. This allows the player to sneak up on or evade their attacker, depending on their preferred tactics.
- Enhanced Visor Module - With the Enhanced Visor module attached, the Nanosuit prominently highlights all enemies whenever they are detected through digital scopes.
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Comments
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That's one slow MP gameplay... Way to f**k it. And they'll reboot it (for the console crowd) without giving any explanation about Prophet, or even without mentioning Nomand or Psycho?
If it doesn't get better in the next MP videos, I'll buy it only for the SP campaign and for the CE3 editor.
No way I'm paying a lot more for MP-related bonuses and a teenager's backpack.
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Surely reloading your weapon quicker IS reloading your weapon more efficiently? Are there any other factors that determine the "efficiency" of reloading a gun BESIDES speed? No condescending gun nuts in reply please; I'm thinking in terms of computer games.
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This is now a fucking modern warfare copy.
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competitive edge for paying extra
oh well. wasn't expecting much out of the multiplayer for a console game
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