Fable 3 Won't Have Kinect Functionality at Launch

By Xav de Matos, Aug 05, 2010 7:00am PDT During a taping of The Engadget Show, Microsoft's Peter Molyneux revealed that Fable 3 will not ship with any Kinect functionality.

Although, since nearly the announcement of the new hardware, Microsoft representatives had stated that the motion-sensing camera would have a role in the upcoming sequel, Molyneux told Joystiq that the content Lionhead planned to create for the peripheral wasn't up to snuff.

Speaking with Joystiq, Molyneux claims some form of Kinect-enabled content may be available following the launch of Fable 3.

Fable 3 launches on the Xbox 360 on October 26. A PC version is planned but has not been dated.

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  • Wow. Just wow. Fable III was one of the few non-party-style games that we knew about that Kinect had going for it and boom, it's gone. What are people going to be doing with their Kinect? Dancing all day, yelling at it over a movie to pause? "Pause. Pause! PAUSE! GOD DAMMIT, PAUSE PAUSE PAAAAUSE!" **movie pauses** "Finally. Thought I was going to play forever." **movie plays**

    Yeah, I know you have to say, "Xbox" or whatever at the beginning. Point is, you can't use the camera part for controlling content while sitting (at least not during the demos at E3).

    Meanwhile, Sony'll have patched support for PS3 Move into one of its best games out this year (Heavy Rain) that really begged for Move support because it seemed built for it. RE5's Move support will make it play a lot like the outright loved Wii version of RE4.

    Now Molyneux saying they could add in some kind of support later is basically him saying it was cut and it ain't coming back. Having enjoyed the "Molyneux Experience" in Black and White, B&W2, Fable, and Fable 2, I don't expect anything great from Fable III anyway. He's all promise, no delivery anymore. All he's got is his name nowadays.