Morning Discussion
by Alice O'Connor, Jul 16, 2010 5:00am PDTHello again, Internet. I'm properly back from the Develop 2010 conference now. It was jolly nice. A lot was awfully interesting and I'll have more to share over the next few days. What day is today? Not sure. Probably doesn't matter. Lovely people, just lovely.
Now to see how quickly I can read 471 e-mails and skim several thousand RSS items.
Dragon's Prophet preview: how to catch your dragon
Report: Respawn Entertainment co-founder left due to personal conflict
Oculus Rift secures $16 million in venture capital
Max Payne 3 slowly dives onto Mac this week
Report: Frostbite 3 games to be 'optimized exclusively' for AMD cards
Candy Crush dev exploring IPO
Castle of Illusion preview: more than a repaint
Steel Diver sequel is Nintendo's first free-to-play game
Why Pikmin hasn't made the jump to handheld
Dark Souls 2 director says aim is to reduce 'tediousness'
Ok... I was just blown away by this demo done for the Breakpoint 2010 party. These guys did a demo consisting completely of particles. Not a single polygon is in this just particles and millions of them! The demo won the 'Regular Demo' category at Breakpoint!
Just a warning this thing will rape your GPU... I had to run it at 1280x800 on my GTX260 to keep the framerate around ~20-25fps.
Agenda Circling Forth -- by CNCDvsFairlight art house productions inc
Download: http://www.scene.org/file.php?file=%2Fparties%2F2010%2Fbreakpoint10%2Fdemo%2Fagenda.zip&fileinfo (Requires Directx 9.0c, Geforce 260 / Radeon 4850 or better.)
Video: http://vimeo.com/12109210
You might need the latest DX runtimes, grab them here:
http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=3b170b25-abab-4bc3-ae91-50ceb6d8fa8d
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