If you aren't big on swords and sorcery in your RPGs, SEGA's Resonance of Fate features copious amounts of diving and/or firing guns in mid-air, as seen in this video explaining the game's rather complex combat system.
BOOM video 4648 Thanks, Destructoid.
It's hard to say. RoF's combat really feels more like a strategic stop-and-think affair. Calling it an action RPG would ...
Ah ok. I only played the demo. The demo ran like crap on a machine that can easily handle any UE3 game.
How's the story?