God of War 3 Review
by Garnett Lee, Mar 15, 2010 6:00pm PDTA lot of extreme words get thrown around when discussing God of War 3. Tapping Greek mythology, it fashions a classic heroic tragedy following Kratos, the Spartan warrior and bastard son of Zeus, on his quest of vengeance to kill his father for the Gods' meddling in his life. The prior two installments of the series on PlayStation 2 lived up to the grandeur of this setting with action that set a standard for both their beauty and brutality. Accordingly, expectations have soared to monumental proportions and God of War 3 has come to be looked to as a defining game for the power of the PlayStation 3 hardware and the quality of game that it can be used to create.
It succeeds at both. The screenshots show how good God of War 3 looks, but its artistry goes beyond a static image. At times, the camera pulls way out to convey the necessary sense of scale when taking on Gods and Titans, yet there's Kratos, a tiny figure on the screen, still flawlessly executing his intricate combat moves. And the scene doesn't just stay at an ultra-wide view. The designers add the dramatic element to the scale by also bringing the camera in extremely close, where the astonishing detail in his character model imprints a vivid image.
The entire game similarly reflects this use of a full dynamic range to achieve a powerful moment-to-moment pace. Nowhere is this more evident than in the rhythm of the grand, set-piece battles. While they still use the "Simon Says" mechanic for cinematic parts of the fight, they're shorter, and better interspersed throughout the battle. As a result they move along better and when the climactic moments do come, they're a thrill to be savored as opposed to chore to complete.
While God of War 3 is definitely a combat first game, it includes plenty of moments of wonder more familiar to adventure games. Not only does the journey to reach Zeus on Mount Olympus take a varied route, the game takes advantage of these opportunities to introduce new mechanics that keep it from becoming a monotonous grind. There are grand constructs to be solved, perilous cliff routes to be traversed, powerful air currents to be soared on, and, yes, a bed to be conquered; these all dovetail smoothly within the progression of the game.
Above all, there's an overriding sense of how fun it is simply to control Kratos. I powered-up his classic chain blades first, but all four of the weapons he eventually collects have a rewarding progression of combos to master. They're useful, too, because combat in the game is deftly adjusted to different skill levels. This last touch of balance cements God of War 3 as not only one of the early standouts of 2010, but a game everyone can take home and have a great time playing.
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Comments
This game looks pretty but overall is boring. Seriously if you want this same shit go back and play the Arcade Game. Gaiapolis! http://www.arcade-museum.com/game_detail.php?game_id=7877
Same concept just better imagery and a better imagination and giving the player something new and not I am not all about the Graphics! I am about the gameplay. I mean come on...when is the last time you get to play as a Dragon Knight or Fairy. Now that is innovation.. Seriously do I really have to list all the hack n slash games which let me play as a guy or hot gal?
Again might as well go back to my old consoles and play those games which tried to be different.
You know Altered Beast - King of the Monsters 2 - Mutant Fighters - Teenage Mutant Ninja Turtles - etc. I mean really to give you a idea of what I'd love to see Game Designers. Oh yes.. let me remind you I am one! If your wanting to do hack n slash type games.. Why don't you do one where your character can be whatever you want it to be and stop with this milking the people with pretty #*$(4 pictures!
Seriously when are you people going to get tired of the same Plots and Games:
Why don't we do another 3*#)# Space Marine Game! like Halo!
Oh look lets do a human knight with a sword again! More God of War Clones here we come like Bayonetta, Dante's Inferno!
Geee I wonder what the next game will be? hmmm anymore world war or Marine shooter games guys!
Seriosouly come up with something new then ill be spilling my $$$ all over it. Yes.. if any game company is listening to this post! I will pay $150 for a game which isn't the above! or leave me a message and hire me and ill make the biggest selling game since "AVATAR" the movie. No this isn't about my Ego.. I am seriously pissed at the lack of Innovation in today games and fell like I am stuck in the 1980's playing Atari games! Pretty Pictures doesn't work on me.. Creating new ideas and Innovation is what I am about.
I am tired of these same shitty games just like Yahtzee. I'll pass on this one and enjoy the free Demo which I can play over and over again. Thank you Sony!
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I don't think I'm going to be disappointed. :)
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And yet, as you learn about his history, you can't help but empathize with him. Sure, he was never a good man, but he was mainly guilty of the perfectly ordinary human flaws of ambition, wrath, and ego. You think, yeah, he's a bad man, but he didn't deserve the fate the gods thrust upon him.
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