Ubisoft's New PC DRM Really Requires Net Access, Ends Game If Disconnected
by Chris Faylor, Feb 17, 2010 1:20pm PSTUbisoft wasn't kidding when it said that its new digital rights management technique mandates "an active Internet connection to play the game, for all game modes."
Advance copies of the first two games to embrace the new solution--Assassin's Creed II PC and The Settlers 7 PC--recently arrived at PC Gamer, leading to the discovery that the games automatically shut down if temporarily disconnected from the Internet.
In the case of Assassin's Creed II PC, a single-player game, players will lose any progress since the last checkpoint in the event that they briefly lose their connection to Ubisoft's master servers, be it because of client-side or server-side issues.
Other aspects of the new system include a lack of disc checks and installation limited, along with the ability for saved games to be stored in a server-side cloud. "Most upcoming Ubisoft PC games will make use of this system," according to the company, which has also promised to patch in offline support when or if the system shuts down.
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Comments
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I guess I'll just wait 'till it's in the bargain bin. How long does that typically take for PC games? 6-8 months? Yeah, I can wait that long.
Or I'll just borrow it off of one of my friends when they're done with it.
So what happens when they have to do server maintenance? Does nobody's game start properly? Isn't that a bit high-profile?
However after having bought assasins creed 1 last year, with a seemingly simular DRM, i've only had problems with it. Their master server wasnt accessable for months, hence i could not play the game as it was intended to (lagged/hung for seconds on each kill/action).
After spending days trying to solve the issue (on my own, because steam/ubisoft support is NON existent, unless you mention that illegal users can play fine THEN you get a pm '"You have received an infraction at Steam Users' Forums" for breaking their non piracy/forum rules. Thanks for the support guys, its legal customers like me who actually pay your salary. ^&@*!!!!! )
With all the frustrations i get from buying drm'ed games, i do not feel compelled to buy any more in the future.
Publishers can threaten to pull out of the PC game market claiming that there is no money to be made due to piracy. I think that anyone who dares to use that excuse to force more DRM down our throats should indeed stop making PC games. If people are using computers, there will be people who are willing to pay for software, and developers will be able to fulfill that need.
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?
Until that protection is cracked, then I will buy it.
I am not an online player, I just don't have that kind of time to invest in gaming.
I enjoy the single player part of games then I sell them or pass them on to grand kids.
I have bought many Ubi games in the past, I guess that vendor - consumer relationship is over.
It killed me that you guys are doing this with the new sub game also.
Good By
Next time learn to treat my wallet nicer.
The PC market isn't dying. It's commiting suicide.
This is a deal killer. Ubisoft, you have screwed your customers on this one.
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Oh well... Bye Bye Ubi.... It was nice knowing ya on the PC. Who would put up with this is crazy.
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So, I guess since I travel for work I can't play this at the airport, on a plane, or on an unreliable hotel connection. Why make the pirated version more attractive than it already is for your customers?
If I wanted to be connected all the time to a play a game and need my characters and progress saved server-side, I'd just play a MMO w/ other online gamers.
Sorry, but Assassin's Creed 2 doesn't strike me as a MMO game...
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I don't know about the majority of users here but I tend to get a random network drop as no connection is guaranteed 99%. Even if your endpoint isp did guarantee that they can't say the same for the internet topology and random hops dying or DNS issues.
It seems bit heavy handed to end a game in progress that was previously given access. Majority of the games this will likely apply to won't be Multi-player or MMO games they will be single-player experiences. I would be pretty angry to loss progress because of something beyond my control as a user.
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Stuff like this is only going to compel people to pirate patched versions of your games who otherwise would have paid full price for said titles. They certainly will lose my business if this is a precedent other publishers intend to follow.
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Fuck that, keep the games.
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